Digital sound synthesis has long been approached using standard digital filtering techniques. Newer synthesis strategies, however, make use of physical descriptions of musical instruments, and allow for much more realistic and complex sound production and thereby synthesis becomes a problem of simulation. This book has a special focus on time domain finite difference methods presented within an audio framework. It covers time series and difference operators, and basic tools for the construction and analysis of finite difference schemes, including frequency-domain and energy-based methods, with special attention paid to problems inherent to sound synthesis. Various basic lumped systems and excitation mechanisms are covered, followed by a look at the 1D wave equation, linear bar and string vibration, acoustic tube modelling, and linear membrane and plate vibration. Various advanced topics, such as the nonlinear vibration of strings and plates, are given an elaborate treatment. Key features: Includes a historical overview of digital sound synthesis techniques, highlighting the links between the various physical modelling methodologies. A pedagogical presentation containing over 150 problems and programming exercises, and numerous figures and diagrams, and code fragments in the MATLAB programming language helps the reader with limited experience of numerical methods reach an understanding of this subject. Offers a complete treatment of all of the major families of musical instruments, including certain audio effects. Numerical Sound Synthesis is suitable for audio and software engineers, and researchers in digital audio, sound synthesis and more general musical acoustics. Graduate students in electrical engineering, mechanical engineering or computer science, working on the more technical side of digital audio and sound synthesis, will also find this book of interest.
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- Moffat D and Reiss J (2018). Perceptual Evaluation of Synthesized Sound Effects, ACM Transactions on Applied Perception, 15:2, (1-19), Online publication date: 26-Apr-2018.
- Gully A, Daffern H, Murphy D, Gully A, Daffern H and Murphy D (2018). Diphthong Synthesis Using the Dynamic 3D Digital Waveguide Mesh, IEEE/ACM Transactions on Audio, Speech and Language Processing, 26:2, (243-255), Online publication date: 1-Feb-2018.
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- Van Mourik J and Murphy D (2014). Explicit higher-order FDTD schemes for 3D room acoustic simulation, IEEE/ACM Transactions on Audio, Speech and Language Processing, 22:12, (2003-2011), Online publication date: 1-Dec-2014.
- Cruz P A parameter mapping sonification for price differences in market research studies Proceedings of the 7th Euro American Conference on Telematics and Information Systems, (1-6)
- Hsu B and Sosnick-Pérez M (2013). Real-time GPU audio, Communications of the ACM, 56:6, (54-62), Online publication date: 1-Jun-2013.
- Hsu B and Sosnick-Pérez M (2013). Realtime GPU Audio, Queue, 11:4, (40-55), Online publication date: 1-Apr-2013.
- Conan S, Aramaki M, Kronland-Martinet R and Ystad S Intuitive Control of Rolling Sound Synthesis Revised Selected Papers of the 9th International Symposium on From Sounds to Music and Emotions - Volume 7900, (99-109)
Index Terms
- Numerical Sound Synthesis: Finite Difference Schemes and Simulation in Musical Acoustics