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- ArticleDecember 2009
Name Consistency of Topological Objects in Instant Collaborative Design
ICIII '09: Proceedings of the 2009 International Conference on Information Management, Innovation Management and Industrial Engineering - Volume 02Pages 90–93https://doi.org/10.1109/ICIII.2009.180Collaborative design is a method to achieve time-to-market advantages against opponents for organizations under current increasing commercial competition. Collaborative design can be achieved through geographically distributed intelligent agents for a ...
- articleSeptember 2009
A method for topological entity correspondence in a replicated collaborative CAD system
Computers in Industry (CIIN), Volume 60, Issue 7Pages 467–475https://doi.org/10.1016/j.compind.2009.02.005In order to utilize the potential advantages of replicated collaborative CAD system to support natural, free, fast and less-constrained multi-user human-to-human interaction, a local-locking mechanism, which can provide fast modeling response, is ...
- ArticleApril 2009
An multiuser Undo/Redo method for replicated collaborative modeling systems
CSCWD '09: Proceedings of the 2009 13th International Conference on Computer Supported Cooperative Work in DesignPages 185–190https://doi.org/10.1109/CSCWD.2009.4968056Undo/Redo can help rolling the whole system back to some previous state. However, many group Undo/Redo researches are based on co-edit system of text object. This paper firstly addresses the Undo/Redo in 3D collaborative solid modeling system. After ...
- ArticleDecember 2007
LDA Based Method for Online Punch Segmentation and Recognition
DMAMH '07: Proceedings of the Second Workshop on Digital Media and its Application in Museum & HeritagePages 338–343https://doi.org/10.1109/DMAMH.2007.52In this paper, we propose an approach for real-time online segmentation and recognition of ten typical types of punches from continuously captured boxing sequences. Complete punch patterns are firstly segmented from con- tinuous boxing sequences. ...
- ArticleJuly 2007
A replicated CSCW framework for multi-user interaction in 3D collaborative design
HCI'07: Proceedings of the 12th international conference on Human-computer interaction: applications and servicesPages 1065–1074In order to support fast, freedom and natural multi-user interaction, a replicated framework for collaborative design of 3D solid model is presented. The framework combines general collaborative problems with special challenges from 3D design. In ...
- ArticleDecember 2005
Replicated Collaborative Solid Modeling and Naming Problems
CAD-CG '05: Proceedings of the Ninth International Conference on Computer Aided Design and Computer GraphicsPages 253–258https://doi.org/10.1109/CAD-CG.2005.72A method of multi-user interaction in replicated collaborative solid modeling (CSM) is proposed. New challenges and problems of name consistency are analyzed. A roadmap for name consistency is explored. The roadmap uses a distributed method to ...