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Authors: Karel Horák and Branislav Bošanský

Affiliation: Faculty of Electrical Engineering and Czech Technical University in Prague, Czech Republic

Keyword(s): Pursuit-evasion Games, One-sided Partial Observability, Infinite Horizon, Value Iteration, Concurrent Moves.

Related Ontology Subjects/Areas/Topics: Agents ; Artificial Intelligence ; Artificial Intelligence and Decision Support Systems ; Distributed and Mobile Software Systems ; Enterprise Information Systems ; Knowledge Engineering and Ontology Development ; Knowledge-Based Systems ; Multi-Agent Systems ; Software Engineering ; Symbolic Systems ; Uncertainty in AI

Abstract: Pursuit-evasion scenarios appear widely in robotics, security domains, and many other real-world situations. We focus on two-player pursuit-evasion games with concurrent moves, infinite horizon, and discounted rewards. We assume that the players have partial observability, however, the evader has an advantage of knowing the current position of pursuer’s units. This setting is particularly interesting for security domains where a robust strategy, maximizing the utility in the worst-case scenario, is often desirable. We provide, to the best of our knowledge, the first algorithm that provably converges to the value of a partially observable pursuit-evasion game with infinite horizon. Our algorithm extends well-known value iteration algorithm by exploiting that (1) value functions of our game depend only on the position of the pursuer and the belief he has about the position of the evader, and (2) that these functions are piecewise linear and convex in the belief space.

CC BY-NC-ND 4.0

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Paper citation in several formats:
Horák, K. and Bošanský, B. (2017). Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games. In Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART; ISBN 978-989-758-220-2; ISSN 2184-433X, SciTePress, pages 503-510. DOI: 10.5220/0006190605030510

@conference{icaart17,
author={Karel Horák and Branislav Bošanský},
title={Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games},
booktitle={Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART},
year={2017},
pages={503-510},
publisher={SciTePress},
organization={INSTICC},
doi={10.5220/0006190605030510},
isbn={978-989-758-220-2},
issn={2184-433X},
}

TY - CONF

JO - Proceedings of the 9th International Conference on Agents and Artificial Intelligence - Volume 1: ICAART
TI - Dynamic Programming for One-sided Partially Observable Pursuit-evasion Games
SN - 978-989-758-220-2
IS - 2184-433X
AU - Horák, K.
AU - Bošanský, B.
PY - 2017
SP - 503
EP - 510
DO - 10.5220/0006190605030510
PB - SciTePress

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