Overview
Part of the book series: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging (SLVCCGACPI)
Access this book
Tax calculation will be finalised at checkout
Other ways to access
About this book
The book first surveys various sound synthesis methods, including harmonic synthesis, texture synthesis, spectral analysis, and physics-based synthesis. Next, it provides an overview of sound propagation techniques, including wave-based methods, geometric-based methods, and hybrid methods. The book also summarizes various techniques for sound rendering. Finally, it surveys some recent trends, including the use of machine learning methods to accelerate sound simulation and the use of sound simulation techniques for other applications such as speech recognition, source localization, and computer-aided design.
Table of contents (6 chapters)
Authors and Affiliations
About the authors
Bibliographic Information
Book Title: Sound Synthesis, Propagation, and Rendering
Authors: Shiguang Liu, Dinesh Manocha
Series Title: Synthesis Lectures on Visual Computing: Computer Graphics, Animation, Computational Photography and Imaging
DOI: https://doi.org/10.1007/978-3-031-79214-4
Publisher: Springer Cham
eBook Packages: Synthesis Collection of Technology (R0), eBColl Synthesis Collection 11
Copyright Information: Springer Nature Switzerland AG 2022
Softcover ISBN: 978-3-031-79202-1Published: 24 March 2022
eBook ISBN: 978-3-031-79214-4Published: 31 May 2022
Series ISSN: 2469-4215
Series E-ISSN: 2469-4223
Edition Number: 1
Number of Pages: XIII, 96
Topics: Mathematics, general, Computer Imaging, Vision, Pattern Recognition and Graphics