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Teaching introductory and advanced computer graphics using micro-computers

Published: 01 February 1989 Publication History

Abstract

In the past few years there have been significant advances in both the computational and graphics capabilities of micro-computers. In graphics the standard (for the IBM compatible world) has advanced from the Computer Graphics Adapter (CGA) through the Enhanced Graphics Adapter (EGA) to the present Video Graphics Array (VGA). With the multiple color capability of the VGA, images can be constructed which use graphics shading algorithms. This allows us to teach more advanced concepts in introductory courses and even to teach some topics in advanced courses using these machines. In this paper I will discuss how these hardware improvements have allowed for changes in our introductory graphics course and also our experience in teaching an advanced course using these machines.

References

[1]
Glassner, A., "An Overview of Ray Tracing", Course Notes Introduction to Ray Tracing Siggraph '87, 1987.
[2]
Hearn, D. and Baker, M. P., Computer Graphics, Prentice-Hall, 1986.
[3]
Joy, K., Grant, C., Max, Nelson, and Hatfield, L., Computer Graphics: Ima~Le Synthesis, IEEE Computer Society Press, 1988.
[4]
Liang, Y. D., and Barsky, B. A., "A New Concept and Method for Line Clipping" ACM Transactions on Graphics, 3(i), 1-22, January, 1984.
[5]
Owen, G.S., "Using Ada on Microcomputers in the Undergraduate Curriculum", Papers of the Eighteenth SIGCSE Technical Symposium on Computer Science Education, Vol. 19.1, p. 374, February, 1987.
[6]
Rogers, D.F., Procedural Elements for Computer GraDhics, McGraw-Hill, 1985.

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cover image ACM Conferences
SIGCSE '89: Proceedings of the twentieth SIGCSE technical symposium on Computer science education
February 1989
309 pages
ISBN:0897912985
DOI:10.1145/65293
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

New York, NY, United States

Publication History

Published: 01 February 1989

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SIGCSE89
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SIGCSE89: 1989 SIGCSE Technical Symposium
February 23 - 24, 1989
Kentucky, Louisville, USA

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Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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  • (2006)Mental visionProceedings of the First international conference on Technologies for E-Learning and Digital Entertainment10.1007/11736639_31(223-232)Online publication date: 16-Apr-2006
  • (2000)Bringing the introductory computer graphics course into the 21st centuryComputers & Graphics10.1016/S0097-8493(99)00145-424:1(151-155)Online publication date: Feb-2000
  • (1992)Teaching computer graphics using RenderManACM SIGCSE Bulletin10.1145/135250.13457024:1(304-308)Online publication date: 1-Mar-1992
  • (1992)Teaching computer graphics using RenderManProceedings of the twenty-third SIGCSE technical symposium on Computer science education10.1145/134510.134570(304-308)Online publication date: 1-Mar-1992
  • (1990)Experiences in teaching an advanced computer graphics courseProceedings of the twenty-first SIGCSE technical symposium on Computer science education10.1145/323410.323440(162-166)Online publication date: 1-Feb-1990
  • (1990)Experiences in teaching an advanced computer graphics courseACM SIGCSE Bulletin10.1145/319059.32344022:1(162-166)Online publication date: 1-Feb-1990

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