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Assessing “hands on” skills on CS1 computer & network technology units

Published: 01 February 2001 Publication History

Abstract

Edith Cowan University (ECU) introduced a new curriculum in computer and network technology based upon a market analysis of employer expectations. Uniquely, within Australia, this curriculum has extensive workshop exercises that require students to work on equipment they are likely to meet in the workplace and as such the workshop environment is potentially hazardous to students. It was found that prospective employers often required both an assessment and an assurance that students following this curriculum could work to an acceptable industry standard. The traditional forms of assessment (examinations and assignments) did not fulfil this requirement. The authors therefore designed a Competency-Based Assessment (CBA) to measure procedural knowledge and skills. The CBA designed was simple, easy to use and can be implemented as part of a standard workshop without interrupting student activities.

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cover image ACM Conferences
SIGCSE '01: Proceedings of the thirty-second SIGCSE technical symposium on Computer Science Education
February 2001
456 pages
ISBN:1581133294
DOI:10.1145/364447
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Published: 01 February 2001

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  1. competency based assessment
  2. computer technology
  3. constructivism

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SIGCSE '01 Paper Acceptance Rate 78 of 225 submissions, 35%;
Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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