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Early Detection of Problem Gambling based on Behavioral Changes using Shapelets

Published: 14 October 2019 Publication History

Abstract

Recent years have seen strides achieved in the field of behavior analysis by using online gambling data. However, studies on time-series behavioral changes remain inadequate. In this study, we propose a classifier that quantifies changes in the player’s time series of online gambling behavioral data by using distance measurement with shapelet for the early detection of behaviors in players that could lead to problem gambling. We investigated the prediction capabilities of shapelets that represent behavioral change patterns, and the results showed that shapelet features can improve predictive accuracy. Furthermore, based on this result, we found characteristic behavioral changes leading to problem gambling, such as loss chasing. Subsequently, we demonstrated a possibility for improvements in accuracy using these behavioral change patterns based on expert knowledge.

References

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Aaron Bostrom and Anthony J. Bagnall. 2017. A Shapelet Transform for Multivariate Time Series Classification. CoRR abs/1712.06428(2017). arxiv:1712.06428http://arxiv.org/abs/1712.06428
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Cited By

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  • (2022)Applications of data science for responsible gambling: a scoping reviewInternational Gambling Studies10.1080/14459795.2022.213575323:2(289-312)Online publication date: 8-Nov-2022
  • (2021)ScarceGANProceedings of the 30th ACM International Conference on Information & Knowledge Management10.1145/3459637.3482474(140-150)Online publication date: 26-Oct-2021

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      cover image ACM Other conferences
      WI '19: IEEE/WIC/ACM International Conference on Web Intelligence
      October 2019
      507 pages
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Association for Computing Machinery

      New York, NY, United States

      Publication History

      Published: 14 October 2019

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      Author Tags

      1. Behavioral Feature Extraction
      2. Early Detection
      3. Online Gambling
      4. Problem Gambling
      5. Shapelet

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      View all
      • (2022)Applications of data science for responsible gambling: a scoping reviewInternational Gambling Studies10.1080/14459795.2022.213575323:2(289-312)Online publication date: 8-Nov-2022
      • (2021)ScarceGANProceedings of the 30th ACM International Conference on Information & Knowledge Management10.1145/3459637.3482474(140-150)Online publication date: 26-Oct-2021

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