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Evaluating generation Y interaction qualities in an office work context

Published: 26 April 2014 Publication History

Abstract

This study presents evaluations conducted with a working prototype in practice. The goal of these evaluations was to both evaluate the prototype and to find out what effect a new tool can have on the office workers' interaction behavior. By evaluating the interaction qualities we also evaluate what was found before in theory and practice. The working prototype is set out in practice in a series of contextual evaluations. The prototype supports office workers in experiencing Generation Y type of interactions in the work context. The overall evaluation was positive with some valuable suggestions to its user interactions and features.

References

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Liu, W., Stappers, P. J., Pasman, G. & Taal-Fokker, J. Designing generation Y interaction by eliciting interaction qualities. UbiComp 2013. ACM Press (2013), 191--194.
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Löwgren, J. Articulating the use qualities of digital designs. Aesthetic Computing (2006), 383--403.
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Kumar, R. Research methodology: A step-by-step guide for beginners (2nd ed.). Thousand Oaks: Sage Publications (2005).
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Paton, M. Qualitative research and evaluation methods (3rd ed.). Thousand Oaks: Sage Publications (2002).
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Ross, P. R. & Wensveen, S. A. G. Designing aesthetics of behavior in interaction: Using aesthetic experience as a mechanism for design. International Journal of Design 4, 2 (2010), 3--13.
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Cited By

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  • (2017)Reflection on Exploring and Designing Generation Y Interaction QualitiesDesign, User Experience, and Usability: Theory, Methodology, and Management10.1007/978-3-319-58634-2_10(122-133)Online publication date: 14-May-2017

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    Published In

    cover image ACM Other conferences
    Chinese CHI '14: Proceedings of the Second International Symposium of Chinese CHI
    April 2014
    120 pages
    ISBN:9781450328760
    DOI:10.1145/2592235
    • Conference Chairs:
    • Ellen Yi-Luen Do,
    • Wei Li
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

    Sponsors

    • Google Inc.
    • ICACHI: International Chinese Association of Computer Human Interaction
    • Autodesk: Autodesk

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    Association for Computing Machinery

    New York, NY, United States

    Publication History

    Published: 26 April 2014

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    Author Tags

    1. contextual evaluation
    2. generation Y interactions
    3. interaction qualities
    4. office work

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    • Research-article

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    Chinese CHI '14
    Sponsor:
    • ICACHI
    • Autodesk

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    Overall Acceptance Rate 17 of 40 submissions, 43%

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    • (2017)Reflection on Exploring and Designing Generation Y Interaction QualitiesDesign, User Experience, and Usability: Theory, Methodology, and Management10.1007/978-3-319-58634-2_10(122-133)Online publication date: 14-May-2017

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