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Perceiving layered information on 3D displays using binocular disparity

Published: 04 June 2013 Publication History

Abstract

3D displays are hitting the mass market. They are integrated in consumer TVs, notebooks, and mobile phones and are mainly used for virtual reality as well as video content. We see large potential in using depth also for structuring information. Our specific use case is 3D displays integrated in cars. The capabilities of such displays could be used to present relevant information to the driver in a fast and easy-to-understand way, e.g., by functionality-based clustering. However, excessive parallaxes can cause discomfort and in turn negatively influence the primary driving task. This requires a reasonable choice of parallax boundaries. The contribution of this paper is twofold. First, we identify the comfort zone when perceiving 3D content. Second, we determine a minimum depth distance between objects that still enables users to quickly and accurately separate the two depth planes. The results yield that in terms of task completion time the optimum distance from screen level is up to 35.9 arc-min angular disparity behind the screen plane. A distance of at least 2.7 arc-min difference in angular disparity between the objects significantly decreases time for layer separation. Based on the results we derive design implications.

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Cited By

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  • (2023)Effects of 3D Displays on Mental Workload, Situation Awareness, Trust, and Performance Assessment in Automated VehiclesProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627786(134-144)Online publication date: 3-Dec-2023
  • (2022)Exploring New Depths: How Could Passengers Interact with Future In-Car Holographic 3D Displays?HCI in Mobility, Transport, and Automotive Systems10.1007/978-3-031-04987-3_3(35-61)Online publication date: 16-Jun-2022
  • (2021)43‐1: Automotive Autostereoscopic 3D DisplaySID Symposium Digest of Technical Papers10.1002/sdtp.1475052:1(587-590)Online publication date: 28-Jun-2021
  • Show More Cited By

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      cover image ACM Conferences
      PerDis '13: Proceedings of the 2nd ACM International Symposium on Pervasive Displays
      June 2013
      158 pages
      ISBN:9781450320962
      DOI:10.1145/2491568
      Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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      Publication History

      Published: 04 June 2013

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      Author Tags

      1. 3D displays
      2. automotive user interfaces
      3. human factors

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      PerDis '13
      PerDis '13: The International Symposium on Pervasive Displays
      June 4 - 5, 2013
      California, Mountain View

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      PerDis '13 Paper Acceptance Rate 24 of 34 submissions, 71%;
      Overall Acceptance Rate 213 of 384 submissions, 55%

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      Cited By

      View all
      • (2023)Effects of 3D Displays on Mental Workload, Situation Awareness, Trust, and Performance Assessment in Automated VehiclesProceedings of the 22nd International Conference on Mobile and Ubiquitous Multimedia10.1145/3626705.3627786(134-144)Online publication date: 3-Dec-2023
      • (2022)Exploring New Depths: How Could Passengers Interact with Future In-Car Holographic 3D Displays?HCI in Mobility, Transport, and Automotive Systems10.1007/978-3-031-04987-3_3(35-61)Online publication date: 16-Jun-2022
      • (2021)43‐1: Automotive Autostereoscopic 3D DisplaySID Symposium Digest of Technical Papers10.1002/sdtp.1475052:1(587-590)Online publication date: 28-Jun-2021
      • (2020)Stereoscopic 3D dashboardsPersonal and Ubiquitous Computing10.1007/s00779-020-01438-826:3(697-719)Online publication date: 25-Aug-2020
      • (2017)Exploring the design of stereoscopic 3D for multilevel mapsProceedings of the 6th ACM International Symposium on Pervasive Displays10.1145/3078810.3078829(1-6)Online publication date: 7-Jun-2017
      • (2016)Exploring floating stereoscopic driver-car interfaces with wide field-of-view in a mixed reality simulationProceedings of the 22nd ACM Conference on Virtual Reality Software and Technology10.1145/2993369.2996299(331-332)Online publication date: 2-Nov-2016
      • (2016)Can We Interpret the Depth?Proceedings of the 9th Nordic Conference on Human-Computer Interaction10.1145/2971485.2971545(1-10)Online publication date: 23-Oct-2016
      • (2016)The Effect of Focus Cues on Separation of Information LayersProceedings of the 2016 CHI Conference on Human Factors in Computing Systems10.1145/2858036.2858312(509-514)Online publication date: 7-May-2016
      • (2016)Exploring the introduction of stereoscopic depth in applications to change perceived quality2016 Eighth International Conference on Quality of Multimedia Experience (QoMEX)10.1109/QoMEX.2016.7498942(1-6)Online publication date: Jun-2016
      • (2015)Adding Depth: Establishing 3D Display Fundamentals for Automotive ApplicationsSAE Technical Paper Series10.4271/2015-01-0147Online publication date: 14-Apr-2015
      • Show More Cited By

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