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Collecting cross-cultural user data with internationalized storyboard survey

Published: 28 November 2011 Publication History

Abstract

Globalization and the search for experiential aspects of technology products and services have increased the demand for cross-cultural user feedback. Remote methods would suit agile global data collection, but only few common practices yet exist. Thus, the goal of the present study was to determine ways in which common visual stimulus material (internationalized storyboards) are perceived similarly and differently by cross-cultural respondents. An internationalized remote online storyboard survey was designed to collect cross-cultural user data of 252 respondents, from the USA, Brazil, India, Italy and Finland -- around the topic of mobile content sharing concepts. It was found that, for the majority of situations and details, storyboards supported a similar interpretation by users from different cultural backgrounds; and internationalized pictures assisted respondents in providing rich answers to a long survey because of a sound understanding of the intended situations and ease of imagining themselves in different usage situations.

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    George Popescu

    This study uses a storyboard survey as a method for collecting the cultural information of users from five countries-US, Brazil, India, Italy, and Finland-to try to understand the perceived understanding of storyboards across different cultural backgrounds. User feedback is often very useful in minimizing product failure risk in a given market. The paper offers a solid presentation of related methods for collecting cross-cultural user feedback. The authors opt for a remote online survey to obtain user responses concerning the usage of five storyboards about five different mobile content-sharing situations. The cross-cultural data collected identifies main categories that most users focus on, as well as some specific ones. The main result states that users from different cultural backgrounds interpret storyboards in similar ways. However, given the specificity of a certain scenario, users would consider a new action given the external environment: for example, users would share news only if that would be considered important by others. The main insights help to reveal how users share photos and other media and how these actions may be further developed in the future. Online Computing Reviews Service

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    OzCHI '11: Proceedings of the 23rd Australian Computer-Human Interaction Conference
    November 2011
    363 pages
    ISBN:9781450310901
    DOI:10.1145/2071536
    Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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    Published: 28 November 2011

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    Author Tags

    1. cross-cultural
    2. internationalization
    3. remote online surveys
    4. storyboards
    5. user experience

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    • (2014)Cross-Cultural Issues in Working with Users in the Design of Interactive SystemsICoRD’15 – Research into Design Across Boundaries Volume 110.1007/978-81-322-2232-3_45(515-525)Online publication date: 24-Dec-2014
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