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Beyond programmable shading: in action

Published: 11 August 2008 Publication History

Abstract

This second course in a series will demonstrate case studies of combining traditional rendering API usage with advanced parallel computation from game developers, researchers, and graphics hardware vendors. There are strong indications that the future of interactive graphics programming is a model more flexible than today's OpenGL/Direct3D pipelines. As such, graphics developers need to have a basic understanding of how to combine emerging parallel programming techniques and more flexible graphics processors with the traditional interactive rendering pipeline. Each case study includes a live demo and discusses the mix of parallel programming constructs used, details of the graphics algorithm, and how the rendering pipeline and computation interact to achieve the technical goals.

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  • (2018)Evaluation of a BVH Construction Accelerator Architecture for High-Quality VisualizationIEEE Transactions on Multi-Scale Computing Systems10.1109/TMSCS.2017.26953384:1(83-94)Online publication date: 1-Jan-2018
  • (2009)GPU virtualization on VMware's hosted I/O architectureACM SIGOPS Operating Systems Review10.1145/1618525.161853443:3(73-82)Online publication date: 31-Jul-2009

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cover image ACM Conferences
SIGGRAPH '08: ACM SIGGRAPH 2008 classes
August 2008
5354 pages
ISBN:9781450378451
DOI:10.1145/1401132
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Association for Computing Machinery

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Publication History

Published: 11 August 2008

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Cited By

View all
  • (2018)Evaluation of a BVH Construction Accelerator Architecture for High-Quality VisualizationIEEE Transactions on Multi-Scale Computing Systems10.1109/TMSCS.2017.26953384:1(83-94)Online publication date: 1-Jan-2018
  • (2009)GPU virtualization on VMware's hosted I/O architectureACM SIGOPS Operating Systems Review10.1145/1618525.161853443:3(73-82)Online publication date: 31-Jul-2009

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