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Teaching computer graphics using RenderMan

Published: 01 March 1992 Publication History

Abstract

A computer graphics course is extremely hardware system dependent, even more than most computer science courses. To produce high quality graphics images requires a high resolution system with extensive color capability and a fast cpu. Fortunately, the computer graphics capabilities of inexpensive systems have continued to increase. As this trend continues we need to consider changing the way we teach our computer graphics courses. In this paper I discuss a major shift in my teaching methods in the past year. Whereas, previously my students developed their own programs to create images, I have switched to the use of the Pixar RenderMan graphics package in the second graphics course and use it at the end of the first graphics course. I will discuss the rational for this change, mine and the students' experiences with it, and future planned modifications of the courses.

References

[1]
Cook, R. L., L. Carpenter, and E. Catmull, "The REYES hnage Rendering Architecture", ACM SIGGRAPH Computer Graphics, 21, 4, (July, 1987), 28-35.
[2]
Foley, J. D., A. van Dam, S. Feiiner, and j. Hughes, Computer Graphics Principles and Practice (Second Edition), Addison - Wesley, 1990
[3]
Glassner, A., An Introduction to Ray Tracing, Academic Press, 1989.
[4]
Heckbart, Paul S., "Color Image Quantization for Frame Buffer Display", ACM SIGGRAPH Computer Graphics, 16, 3 (July, 1982), 297-307.
[5]
Melcher, K. D., and G. S. Owen, "Object-Oriented Ray Tracing: A Comparison of C vs. C++ implementations", Object Oriented Computer Graphics, R. S. Cunningham, etal ed., (in press) j. Wiley & Sons.
[6]
Owen, G. S., "Teaching Advanced Computer Graphics Using Micro-Computers", Proceedings of the Twentieth SIGCSE Technical Symposium on Computer Science Education, February 23-24, 1989, Louisville, Kentucky.
[7]
Owen, G. S., "Experiences in Teaching an Advanced Computer Graphics Course", Proceedings of the Twenty-First SIGCSE Technical Symposium on Computer Science Education, February 23-24, 1989, Louisville, Kentucky.
[8]
Owen, G.S., "Considerations in Teaching a Two Quarter Computer Graphics Sequence", ACM SIGGRAPH Computer Graphics, 25, 3, (July, 1991), 147.150.
[9]
Perlin, Ken, "An Image Synthesizer", A CM SIGGRAPH Computer Graphics, 19, 3, (July, 1985), 287-296.
[10]
Upstill, Steve, The Renderman Companion, Addison-Wesley, 1990.

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  • (2019)Technologies and Tools to Support Teaching and Learning Computer GraphicsProceedings of the Twenty-First Australasian Computing Education Conference10.1145/3286960.3286972(96-105)Online publication date: 29-Jan-2019
  • (2013)Toward a Singleton Undergraduate Computer Graphics Course in Small and Medium-sized CollegesACM Transactions on Computing Education10.1145/252268913:4(1-21)Online publication date: 1-Nov-2013
  • (2011)Interactive tools in the graphics classroomProceedings of the 16th annual joint conference on Innovation and technology in computer science education10.1145/1999747.1999781(113-117)Online publication date: 27-Jun-2011
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cover image ACM Conferences
SIGCSE '92: Proceedings of the twenty-third SIGCSE technical symposium on Computer science education
March 1992
332 pages
ISBN:0897914686
DOI:10.1145/134510
Permission to make digital or hard copies of all or part of this work for personal or classroom use is granted without fee provided that copies are not made or distributed for profit or commercial advantage and that copies bear this notice and the full citation on the first page. Copyrights for components of this work owned by others than ACM must be honored. Abstracting with credit is permitted. To copy otherwise, or republish, to post on servers or to redistribute to lists, requires prior specific permission and/or a fee. Request permissions from [email protected]

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Published: 01 March 1992

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SIGCSE92
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SIGCSE92: 1992 ACM SIGCSE Technical Symposium
March 5 - 6, 1992
Missouri, Kansas City, USA

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Overall Acceptance Rate 1,595 of 4,542 submissions, 35%

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Cited By

View all
  • (2019)Technologies and Tools to Support Teaching and Learning Computer GraphicsProceedings of the Twenty-First Australasian Computing Education Conference10.1145/3286960.3286972(96-105)Online publication date: 29-Jan-2019
  • (2013)Toward a Singleton Undergraduate Computer Graphics Course in Small and Medium-sized CollegesACM Transactions on Computing Education10.1145/252268913:4(1-21)Online publication date: 1-Nov-2013
  • (2011)Interactive tools in the graphics classroomProceedings of the 16th annual joint conference on Innovation and technology in computer science education10.1145/1999747.1999781(113-117)Online publication date: 27-Jun-2011
  • (2010)Teaching introductory computer graphics with the processing languageJournal of Computing Sciences in Colleges10.5555/1858583.185859426:2(73-79)Online publication date: 1-Dec-2010
  • (2005)Using photography as a metaphor for teaching image synthesisComputers and Graphics10.1016/j.cag.2004.12.01229:2(257-265)Online publication date: 1-Apr-2005
  • (2004)Virtual photographyACM SIGGRAPH 2004 Educators program10.1145/1186107.1186141Online publication date: 8-Aug-2004
  • (2000)Bringing the introductory computer graphics course into the 21st centuryComputers & Graphics10.1016/S0097-8493(99)00145-424:1(151-155)Online publication date: Feb-2000
  • (1996)Integrating World Wide Web technology into undergraduate educationACM SIGCSE Bulletin10.1145/237477.23755028:SI(101-103)Online publication date: 1-Jan-1996
  • (1996)Integrating World Wide Web technology into undergraduate educationProceedings of the 1st conference on Integrating technology into computer science education10.1145/237466.237550(101-103)Online publication date: 2-Jun-1996
  • (1996)Integrating World Wide Web technology into undergraduate educationACM SIGCUE Outlook10.1145/1013718.23755024:1-3(101-103)Online publication date: 1-Jan-1996
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