Abstract
The quality of content is a key attribute for assessing the globalquality of a museum application. Unfortunately, producing good content,especially in multimedia digital form, is expensive and time-consuming.One way to reduce the costs without sacrificing quality is to exploitthe concept of information reuse. The idea is to use (portions of) thesame multimedia material in different applications, possibly adapting itfor different contexts, for different categories of users, and fordifferent delivery channels (e.g., on-line and off-line). Informationreuse does not come free. To be effective, it requires a well-organizedenvironment in which information can be easily stored, inspected,retrieved, and adapted for different purposes. This paper describes theapproach adopted in the project ``The Virtual Museum of Italian ComputerScience History'', funded by the Italian National Council of Research(CNR). In this project, all the digital material (documents, images,video interviews, etc.) is stored in a digital archive based on amultimedia database with a WWW front-end. The archive is designed forspecialists only: members of the editorial board of the project;researchers in the history of science; application developers (whoare looking for interesting content to include in their CD-ROMs or Websites). Each research group involved in the project extracted andadapted from the digital archive the multimedia material needed to builda different hypermedia application in two ``versions'' – WWW andCD-ROM. These applications, both on-line and off-line, strongly reuse(portions of) the digital archive content, but organize and present itwith a totally different style, to address the needs of non-specialists(e.g., people who have some interest, or curiosity, in the history ofItalian computer science).
Similar content being viewed by others
References
Garzotto, F., P. Paolini and D. Schwabe, HDM “A Model Based Approach to Hypermedia Application Design”, in ACM Trans. Inf. Syst. 11(1) (1993).
Garzotto, F., L. Mainetti and P. Paolini, “Adding Multimedia Collections to the Dexter Model”, in Proc. ECHT'94 — ACM Conference on Hypermedia Technology (Edinburgh, UK, 1994).
Garzotto, F., L. Mainetti and P. Paolini, “Hypermedia Application Design: A Structured Approach”, in W. Schuler, J. Hannemann and N. Streitz (eds), Designing User Interfaces for Hypermedia (Springer Verlag, 1994).
Garzotto, F., L. Mainetti and P. Paolini, “Hypermedia Design, Analysis, and Evaluation Issues”, in Comm. ACM (1995).
Garzotto, F., L. Mainetti and P. Paolini, “User Interaction Styles in Museum Hypermedia”, in Proc. ICHIM'95 International Conference on Hypermedia and Museums (S. Diego, CA, 1995).
Garzotto, F., L. Mainetti and P. Paolini, “Information Reuse in Hypermedia Applications”, in Proc. HT'96 — ACM Conference on Hypertext (Boston, 1996).
Garzotto, F., M. Matera and P. Paolini, “To Use or not to Use? Evaluating Usability of Museum Web Sites”, in Proceedings of MW'98 — 2nd International Conference on Museums and the Web (Washington DC, 1998).
Morreale, E. and P. Savino, “Communication and Artificial Intelligence Support for a Paleontology and Natural Science Museum”, in Proc. 15th International Congress on Cybernetics, Symposium “Artificial Intelligence, Cognitive Science and Philosophy for Social Progress” (Namur, Belgium, 1998).
De Marco, G., G. Mainetto, S. Pisani and P. Savino, “The Early Computers of Italy”, in IEEE Annals of the History of Computing (Accepted for publication, 1999).
Author information
Authors and Affiliations
Rights and permissions
About this article
Cite this article
Garzotto, F., Paolini, P. & Savino, P. Using & Re-using Archive Information for Multimedia Applications: The Virtual Museum of Italian Computer Science History. Archives and Museum Informatics 13, 95–111 (1999). https://doi.org/10.1023/A:1016663321262
Issue Date:
DOI: https://doi.org/10.1023/A:1016663321262