Abstract
We survey our recent work on interactive modeling, generation, and control of large-scale crowds and traffic for simulating digital cities. These include multi-agent navigation, simulating large crowds with emerging behaviors as well as interactive simulation of traffic on large road networks. We also highlight their performance on different scenarios.
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Lin, M.C., Manocha, D. Virtual cityscapes: recent advances in crowd modeling and traffic simulation. Front. Comput. Sci. China 4, 405–416 (2010). https://doi.org/10.1007/s11704-010-0119-y
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DOI: https://doi.org/10.1007/s11704-010-0119-y