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Research into the application of AI robots in community home leisure interaction

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Abstract

This paper focuses on comprehensive application of artificial intelligence robots for community-based leisure interaction. We propose a multiple-layer perceptron network to design and implement the intelligent interactive home robot system, which includes establishment of an environment map, autonomous navigation, obstacle-avoidance control and human–machine interaction, to complete the positioning and perception functions required by the robot in the home environment. With this system, community residents use an interactive interface to manipulate robots remotely and create an environmental map. In order for the robot to adapt in this changing environment, the robot needs to have a completely autonomous navigation and obstacle-avoidance-control system. In this study, a long-distance obstacle-avoidance fuzzy system and a short-distance anti-fall obstacle-avoidance fuzzy system were used to enable the robot to accommodate unforeseen changes. This technology proved itself capable of navigating a home environment, ensuring that the robot could instantaneously dodge nearby obstacles and correcting the robot’s path of travel. At the same time, it could prevent the robot from falling off a high dropping point and thereby effectively control the robot’s movement trajectory. After combining the above-mentioned multi-sensor and image recognition functions, the intelligent interactive home robot showed that it clearly has the ability to integrate vision, perception and interaction, and we were able to verify that the robot has the necessary adaptability in changing environments and that the design of such interactive robots can be an asset in the home.

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Correspondence to Cairu Yang.

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Yang, C., Zhang, X. Research into the application of AI robots in community home leisure interaction. J Supercomput 78, 9711–9740 (2022). https://doi.org/10.1007/s11227-021-04221-5

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