Nothing Special   »   [go: up one dir, main page]

Skip to main content
Log in

Presence bubbles: supporting and enhancing human-human interaction with ambient media

  • Published:
Multimedia Tools and Applications Aims and scope Submit manuscript

Abstract

People communicate using speech, gestures and emotions but sometimes these may not be enough in order to express the true intended message. This results in miscommunication and sometimes frustration which are perceived negatively by the interacting participants. We propose an investigation into expressive ambient media in the form of visual surfaces as digital enhancements for Human-Human Interaction. The goal is to allow new modalities for self-expression as well as to enhance communication by displaying personal digital content in the form of Presence Bubbles. Ambient media allow thus communication, presence and socialization opportunities and transform into responsive and expressive media for supporting and enhancing human-human interaction.

This is a preview of subscription content, log in via an institution to check access.

Access this article

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Price excludes VAT (USA)
Tax calculation will be finalised during checkout.

Instant access to the full article PDF.

Fig. 1
Fig. 2
Fig. 3
Fig. 4

Similar content being viewed by others

References

  1. Ballagas, R., Rohs, M., Sheridan, J. G. (2005) Sweep and point and shoot: phonecam-based interactions for large public displays. In: CHI Extended Abstracts, 1200–1203. doi:0.1145/1056808.1056876

  2. Bergstrom T, Karahalios K (2006) Communicating more than nothing. In CHI’06 Extended Abstracts, 532–537. doi:10.1145/1125451.1125565

  3. Bobick AF, Davis JW (2001) The recognition of human movement using temporal templates. IEEE Trans Pattern Anal Mach Intell 23(3):257–267

    Article  Google Scholar 

  4. Chang A, Resner B, Koerner B, XingChen W, Ishii H (2001) LumiTouch: an emotional communication device. In: CHI’01 extended abstracts, 313–314, ACM Press. doi:10.1145/634067.634252

  5. Chung H, Lee CH, Selker T (2004) Lover’s cups: Drinking interfaces as new communication channels. In alt.chi of CHI 2006. doi:10.1145/1125451.1125532

  6. Ding R, Wang S, Hu Y, Wang H (2008) Analysis of relationships between color and emotion by classification based on associations. In: Proceedings of the 2008 international Conference on Computer Science and Software Engineering—Volume 01 (December 12–14, 2008). CSSE. IEEE Computer Society, Washington, DC, 269–272. doi:10.1109/CSSE.2008.1207

  7. Ekman P (1992) An argument for basic emotions. Cogn Emot 6:169–200

    Article  Google Scholar 

  8. Han, JY (2005) Low-cost multi-touch sensing through frustrated total internal reflection. In: Proceedings of the 18th Annual ACM Symposium on User interface Software and Technology (Seattle, WA, USA, October 23–26, 2005), UIST’05. ACM, New York, NY, 115–118. doi:10.1145/1095034.1095054

  9. Kaye J, Levitt MK, Nevins J, Golden J, Schmidt V (2005) Communicating intimacy one bit at a time. In: CHI’05 extended abstracts on human factors in computing systems (Portland, OR, USA, April 02–07, 2005). CHI’05. ACM, New York, NY, 1529–1532. doi:10.1145/1056808.1056958

  10. Kim S, Kientz JA, Patel SN, Abowd GD (2008) Are you sleeping?: sharing portrayed sleeping status within a social network. In: ACM 2008 CSCW’08, 619–628. doi:10.1145/1460563.1460660

  11. Lee J, Forlizzi J, Hudson S (2002) The kinetic typography engine: an extensible system for animating expressive text. In: UIST’02, 81–90. doi:10.1145/571985.571997

  12. Li-Chen Ou, Ronnier Luo M, Woodcock A, Wright A (2004) A study of colour emotion and colour preference. Part II: Colour emotions for two-colour combinations. Color Res Appl 29(4):292–298. doi:10.1002/col.20024, Wiley Periodicals, Inc

    Article  Google Scholar 

  13. Lugmayr A, Risse T, Stockleben B, Kaario J, Laurila K (2009) Re-discussion of the notion of semantic ambient media—reviewing submissions to the 2nd SAME 2009 Workshop, AmI 2009. Salzburg, Austria

    Google Scholar 

  14. McKay M (2009) Messages: the communication skills book. New Harbinger Pubns, 3rd edition

  15. Rivera K, Cooke NJ, Bauhs JA (1996) The effects of emotional icons on remote communication. In: CHI’96, 99–100. doi:10.1145/257089.257180

  16. Shirazi AS, Winkler C, Schmidt A (2009) Flashlight interaction: a study on mobile phone interaction techniques with large displays. In: Mobile HCI’09, September 15–18, 2009, Bonn, Germany. doi:10.1145/1613858.1613965

  17. Skog T (2004) Activity wallpaper: ambient visualization of activity information. In: Proceedings of the 5th Conference on Designing interactive Systems, 325–328. doi:10.1145/1013115.1013171

  18. Tanase CA, Vatavu RD, Pentiuc SG, Graur A (2008) Detecting and Tracking Multiple Users in the Proximity of Interactive Tabletops. Adv Electr Comput Eng 8(2):61–64. doi:10.4316/AECE.2008.02011

    Article  Google Scholar 

  19. Truong KN, Richter H, Hayes GR, Abowd GD (2004) Devices for sharing thoughts and affection at a distance. In: CHI’04 Extended Abstracts, 1203–1206. doi:10.1145/985921.986024

  20. Vatavu RD (2009) Enhancing human-human interactions through emotional responsive ambient media, 2nd Workshop on Semantic Ambient Media Experience—SAME, in conjuction with AmI 2009. Salzburg, Austria

    Google Scholar 

  21. Vogel D, Balakrishnan R (2004) Interactive public ambient displays: transitioning from implicit to explicit, public to personal, interaction with multiple users. In Proceedings of the 17th Annual ACM Symposium on User interface Software and Technology (Santa Fe, NM, USA, October 24–27, 2004). UIST’04. ACM, New York, NY, 137–146. doi:10.1145/1029632.1029656

  22. Vogel D, Balakrishnan R (2005) Distant freehand pointing and clicking on very large, high resolution displays. In: Proceedings of the 18th Annual ACM Symposium on User interface Software and Technology (Seattle, WA, USA, October 23–26, 2005). UIST’05. ACM, New York, NY, 33–42. doi:10.1145/1095034.1095041

  23. Wilson, AD (2005) PlayAnywhere: a compact interactive tabletop projection-vision system. In: Proceedings of the 18th Annual ACM Symposium on User interface Software and Technology (Seattle, WA, USA, October 23–26, 2005). UIST’05. ACM, New York, NY, 83–92. doi:10.1145/1095034.1095047

  24. Wilson A, Sarin R (2007) Bluetable: connecting wireless mobile devices on interactive surfaces using vision-based handshaking. In: Graphics Interface. doi:10.1145/1268517.1268539

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Radu-Daniel Vatavu.

Rights and permissions

Reprints and permissions

About this article

Cite this article

Vatavu, RD. Presence bubbles: supporting and enhancing human-human interaction with ambient media. Multimed Tools Appl 58, 371–383 (2012). https://doi.org/10.1007/s11042-010-0674-0

Download citation

  • Published:

  • Issue Date:

  • DOI: https://doi.org/10.1007/s11042-010-0674-0

Keywords

Navigation