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On the core of routing games

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Abstract

A repairman makes a round-trip along a set of customers. He starts in his home location, visits each customer exactly once, and returns home. The cost of his trip has to be shared by the customers. A cooperative cost game, calledrouting game, is associated with this allocation problem, and anO(n 2) algorithm is given which computes a core element of a routing game if the core is non-empty. The non-emptiness of the core depends on the tour which is traversed by the repairman. Several procedures are given to construct tours which guarantee the non-emptiness of the core.

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Derks, J., Kuipers, J. On the core of routing games. Int J Game Theory 26, 193–205 (1997). https://doi.org/10.1007/BF01295848

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  • DOI: https://doi.org/10.1007/BF01295848

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