Abstract
The coexistence of high-speed railway and ordinary railway in public transport corridors has led to competition and cooperation between the two transports systems. In this case study of Baolan high-speed railway, a game theory model is established, including three types of players of high-speed railway, ordinary railway and passenger, and involving three kinds of influencing factors of economy, fastness and comfort. The concept of “linear city” was used to simulate the position of the passengers and passenger’s origin and destination into the two-dimensional O-D matrices. Based on the utility theory and heuristic algorithm, the Nash equilibrium problem was solved, and the reasonable pricing strategy of high-speed railway and ordinary railway was obtained.
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Acknowledgement
This work was partially funded by Social Science Planning Project of Gansu Province of China (No. YB060) and National Natural Science Foundation of China (No. 71461017).
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Wang, L., Lu, Y. (2020). Research on Competition Game Algorithm Between High-Speed Railway and Ordinary Railway System Under the Urban Corridor Background. In: Qin, P., Wang, H., Sun, G., Lu, Z. (eds) Data Science. ICPCSEE 2020. Communications in Computer and Information Science, vol 1258. Springer, Singapore. https://doi.org/10.1007/978-981-15-7984-4_22
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DOI: https://doi.org/10.1007/978-981-15-7984-4_22
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