Nothing Special   »   [go: up one dir, main page]

Skip to main content

Enabling and Evaluating Mobile Learning Scenarios with Multiple Input Channels

  • Conference paper
Collaboration and Technology (CRIWG 2012)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 7493))

Included in the following conference series:

Abstract

Applications and research efforts in Mobile Learning constitute a growing field in the area of Technology Enhanced Learning. However, despite a permanent increase of mobile internet accessibility and availability of mobile devices over the past years, a mobile learning environment that is easy to use, widely accepted by teachers and learners, uses widespread off-the-shelf software, and that covers various application scenarios and mobile devices, is not yet available. In this paper, we address this issue by presenting an approach and technical framework called “Mobile Contributions” (“MoCo”). MoCo supports learners to create and send contributions through various channels (including third-party solutions like Twitter, SMS and Facebook), which are collected and stored in a central repository for processing, filtering and visualization on a shared display. A set of different learning and teaching scenarios that can be realized with MoCo are described along with first experiences and insights gained from qualitative and quantitative evaluation.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 54.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 72.00
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Gerpott, T.J.: Attribute perceptions as factors explaining Mobile Internet acceptance of cellular customers in Germany – An empirical study comparing actual and potential adopters with distinct categories of access appliances. Expert Systems with Applications 38, 2148–2162 (2011)

    Article  Google Scholar 

  2. Kukulska-Hulme, A., Sharples, M., Milrad, M., Arnedillo-Sánchez, I., Vavoula, G.: The genesis and development of mobile learning in Europe. In: Parsons, D. (ed.) Combining E-Learning and M-Learning: New Applications of Blended Educational Resources, pp. 151–177. Information Science Reference (an imprint of IGI Global), Hershey (2011)

    Chapter  Google Scholar 

  3. Chen, Y.S., Kao, T.C., Yu, G.J., Sheu, J.P.: A Mobile Butterfly-Watching Learning System for Supporting Independent Learning. In: Proceedings of 2nd IEEE International Workshop on Wireless and Mobile Technologies in Education, pp. 11–18. IEEE Computer Society (2004)

    Google Scholar 

  4. Chizmar, J.F., Ostrosky, A.L.: The One-Minute Paper: Some Empirical Findings. Journal of Economic Education 29, 3–10 (1998)

    Google Scholar 

  5. Stead, D.R.: A Review of the One-Minute Paper. Active Learning in Higher Education 6, 118–131 (2005)

    Article  Google Scholar 

  6. Chen, Y.S., Kao, T.C., Sheu, J.P.: A mobile learning system for scaffolding bird watching learning. J. Comput. Assist. Lear. 19, 347–359 (2003)

    Article  Google Scholar 

  7. Giemza, A., Bollen, L., Hoppe, H.U.: LEMONADE: field-trip authoring and classroom reporting for integrated mobile learning scenarios with intelligent agent support. International Journal of Mobile Learning and Organisation 5, 96–114 (2011)

    Article  Google Scholar 

  8. Roschelle, J.: Unlocking the learning value of wireless mobile devices. J. Comput. Assist. Lear. 19, 260–272 (2003)

    Article  Google Scholar 

  9. Bollen, L., Juarez, G., Westermann, M., Hoppe, H.U.: PDAs as Input Devices in Brainstorming and Creative Discussions. In: Proceedings of International Workshop on Wireless, Mobile and Ubiquitous Technologies in Education (WMUTE 2006), pp. 137–141. IEEE Computer Society (2006)

    Google Scholar 

  10. Yang, Y., Wang, Q., Woo, H.L., Quek, C.L.: Using Facebook for teaching and learning: a review of the literature. International Journal of Continuing Engineering Education and Life-Long Learning 21, 72 (2011)

    Article  Google Scholar 

  11. Despotovic-Zrakic, M.S., Labus, A.B., Milic, A.R.: Fostering enginering e-learning courses with social network services, 122–125 (2011)

    Google Scholar 

  12. Gamma, E., Helm, R., Johnson, R., Vlissides, J.: Design Patterns. Elements of Reusable Object-Oriented Software. Addison-Wesley (1995)

    Google Scholar 

  13. Weinbrenner, S., Giemza, A., Hoppe, H.U.: Engineering Heterogeneous Distributed Learning Environments Using Tuple Spaces as an Architectural Platform. In: Proceedings of Seventh IEEE International Conference on Advanced Learning Technologies (ICALT 2007), pp. 434–436 (2007)

    Google Scholar 

  14. Bollen, L., Giemza, A., Hoppe, H.U.: Flexible Analysis of User Actions in Heterogeneous Distributed Learning Environments. In: Dillenbourg, P., Specht, M. (eds.) EC-TEL 2008. LNCS, vol. 5192, pp. 62–73. Springer, Heidelberg (2008)

    Chapter  Google Scholar 

  15. Buschmann, F., Meunier, R., Rohnert, H., Sommerlad, P., Stal, M.: Pattern-Oriented Software Architecture: A System of Patterns. John Wiley & Sons Ltd., West Sussex (1996)

    Google Scholar 

  16. Hoppe, H.U., Gaßner, K.: Integrating Collaborative Concept Mapping Tools with Group Memory and Retrieval Functions. In: Proceedings of Proceedings of the International Conference on Computer Supported Collaborative Learning (CSCL 2002), pp. 716–725. International Society of the Learning Sciences (2002)

    Google Scholar 

  17. Bollen, L., Jansen, M., Eimler, S.C.: Towards a Multichannel Input Dimension in Learning Scenarios with Mobile Devices. In: Proceedings of 7th IEEE International Conference on Wireless, Mobile and Ubiquitous Technologies in Education (WMUTW 2012), pp. 311–315. IEEE Computer Society (2012)

    Google Scholar 

  18. Light, G., Cox, R.: Learning and Teaching in Higher Education: The Reflective Professional. Paul Chapman, London (2001)

    Google Scholar 

  19. Davis, F.D.: Perceived Usefulness, Perceived Ease of Use, and User Acceptance of Information Technology. MIS Quarterly 13, 319–340 (1989)

    Article  Google Scholar 

  20. Davis, F.D., Bagozzi, R.P., Warshaw, P.R.: User Acceptance of Computer Technology: A Comparison of Two Theoretical Models. Management Science 35, 982–1003 (1989)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Bollen, L., Eimler, S.C., Jansen, M., Engler, J. (2012). Enabling and Evaluating Mobile Learning Scenarios with Multiple Input Channels. In: Herskovic, V., Hoppe, H.U., Jansen, M., Ziegler, J. (eds) Collaboration and Technology. CRIWG 2012. Lecture Notes in Computer Science, vol 7493. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33284-5_15

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-33284-5_15

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-33283-8

  • Online ISBN: 978-3-642-33284-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics