Abstract
Virtual humans are often presented as mixed reality characters projected onto screens that are blended into a physical setting. Stereo loudspeakers to the left and right of the screen are typically used for virtual human audio. Unfortunately, stereo loudspeakers can produce an effect known as precedence, which causes users standing close to a particular loudspeaker to perceive a collapse of the stereo sound to that singular loudspeaker. We studied if this effect might degrade the presentation of a virtual character, or if this would be prevented by the ventriloquism effect. Our results demonstrate that from viewing distances common to virtual human scenarios, a movement equivalent to a single stride can induce a stereo collapse, creating conflicting perceived locations of the virtual human’s voice. Users also expressed a preference for a sound source collocated with the virtual human’s mouth rather than a stereo pair. These results provide several design implications for virtual human display systems.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
Bailenson, J.N., Blascovich, J., Beall, A.C., Loomis, J.M.: Equilibrium theory revisited: Mutual gaze and personal space in virtual environments. Presence-Teleop. Virt. 10, 583–598 (2001)
Baldis, J.J.: Effects of spatial audio on memory, comprehension, and preference during desktop conferences. In: ACM CHI, pp. 166–173 (2001)
Berkhout, A.J.: A holographic approach to acoustic control. J. Audio Eng. Soc. 36(12), 977–995 (1988)
Berkhout, A.J., De Vries, D., Vogel, P.: Acoustic control by wave field synthesis. J. Acoust. Soc. Am. 93, 2764–2778 (1993)
Bertelson, P.: Chapter 14 ventriloquism: A case of crossmodal perceptual grouping. In: Gisa Aschersleben, T.B., Msseler, J. (eds.) Cognitive Contributions to the Perception of Spatial and Temporal Events, Advances in Psychology, vol. 129, pp. 347–362. North-Holland (1999)
Blauert, J.: Räumliches Hören (Spatial Hearing). S. Hirzel-Verlag, Stuttgart (1974)
Choe, C., Welch, R., Gilford, R., Juola, J.: The ventriloquist effect: Visual dominance or response bias? Atten. Percept. Psycho. 18, 55–60 (1975)
Courgeon, M., Rebillat, M., Katz, B., Clavel, C., Martin, J.C.: Life-sized audiovisual spatial social scenes with multiple characters: MARC & SMART-I2. In: Meeting of the French Association for Virtual Reality (2010)
Ericson, M.A., Brungart, D.S., Simpson, B.D.: Factors that influence intelligibility in multitalker speech displays. Int. J. Aviat. Psychol. 14, 313–334 (2004)
Fellget, P.: Ambisonics. part one: General system description. Studio Sound 17, 20–22, 40 (August 1975)
Harima, T., Abe, K., Takane, S., Sato, S., Sone, T.: Influence of visual stimulus on the precedence effect in sound localization. Acoust. Sci. Tech. 30(4), 240–248 (2009)
Ihlefeld, A., Sarwar, S.J., Shinn-Cunningham, B.G.: Spatial uncertainty reduces the benefit of spatial separation in selective and divided listening. J. Acoust. Soc. Am. 119(5), 3417–3417 (2006)
Jack, C.E., Thurlow, W.R.: Effects of degree of visual association and angle of displacement on the ”ventriloquism” effect. Percept. Motor Skill. 37, 967–979 (1973)
Li, Z., Duraiswami, R., Davis, L.: Recording and reproducing high order surround auditory scenes for mixed and augmented reality. In: IEEE and ACM ISMAR, pp. 240–249 (November 2004)
Litovsky, R.Y., Colburn, H.S., Yost, W.A., Guzman, S.J.: The precedence effect. J. Acoust. Soc. Am. 106, 1633–1654 (1999)
Sodnik, J., Tomazic, S., Grasset, R., Duenser, A., Billinghurst, M.: Spatial sound localization in an augmented reality environment. In: OZCHI, pp. 111–118 (2006)
Sundareswaran, V., Wang, K., Chen, S., Behringer, R., McGee, J., Tam, C., Zahorik, P.: 3D audio augmented reality: implementation and experiments. In: IEEE and ACM ISMAR, pp. 296–297 (October 2003)
Thomas, G.: Experimental study of the influence of vision on sound localization. J. Exp. Psychol. 28(2), 163–177 (1941)
Wallach, H., Newman, E.B., Rosenzweig, M.R.: The precedence effect in sound localization. Am. J. Psychol. 62(3), 315–336 (1949)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2012 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Krum, D.M., Suma, E.A., Bolas, M. (2012). Spatial Misregistration of Virtual Human Audio: Implications of the Precedence Effect. In: Nakano, Y., Neff, M., Paiva, A., Walker, M. (eds) Intelligent Virtual Agents. IVA 2012. Lecture Notes in Computer Science(), vol 7502. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-33197-8_14
Download citation
DOI: https://doi.org/10.1007/978-3-642-33197-8_14
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-33196-1
Online ISBN: 978-3-642-33197-8
eBook Packages: Computer ScienceComputer Science (R0)