Nothing Special   »   [go: up one dir, main page]

Skip to main content

First-Past-the-Post Games

  • Conference paper
Mathematics of Program Construction (MPC 2012)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 7342))

Included in the following conference series:

  • 506 Accesses

Abstract

Informally, a first-past-the-post game is a (probabilistic) game where the winner is the person who predicts the event that occurs first among a set of events. Examples of first-past-the-post games include so-called block and hidden patterns and the Penney-Ante game invented by Walter Penney. We formalise the abstract notion of a first-past-the-post game, and the process of extending a probability distribution on symbols of an alphabet to the plays of a game.

Analysis of first-past-the-post games depends on a collection of simultaneous (non-linear) equations in languages. Essentially, the equations are due to Guibas and Odlyzko but they did not formulate them as equations in languages but as equations in generating functions detailing lengths of words.

Penney-Ante games are two-player games characterised by a collection of regular, prefix-free languages. For such two-player games, we show how to use the equations in languages to calculate the probability of winning. The formula generalises a formula due to John H. Conway for the original Penney-Ante game. At no point in our analysis do we use generating functions. Even so, we are able to calculate probabilities and expected values. Generating functions do appear to become necessary when higher-order cumulatives (for example, the standard deviation) are also required.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Backhouse, R.C.: Program Construction and Verification. Prentice-Hall International (1986)

    Google Scholar 

  2. Backhouse, R.: Program Construction. Calculating Implementations From Specifications. John Wiley & Sons, Ltd. (2003)

    Google Scholar 

  3. Flajolet, P., Sedgewick, R.: Analytic Combinatorics. Cambridge University Press (2009)

    Google Scholar 

  4. Graham, R.L., Knuth, D.E., Patashnik, O.: Concrete Mathematics: a Foundation for Computer Science, 2nd edn. Addison-Wesley Publishing Company (1994)

    Google Scholar 

  5. Guibas, L.J., Odlyzko, A.M.: String overlaps, pattern matching and nontransitive games. Journal of Combinatorial Theory, Series A30, 183–208 (1981)

    Google Scholar 

  6. Gries, D., Schneider, F.B.: A Logical Approach to Discrete Math. Springer (1993)

    Google Scholar 

  7. Penney, W.: Problem 95: Penney-Ante. Journal of Recreational Mathematics, 321 (1974)

    Google Scholar 

  8. Solov’ev, A.D.: A combinatorial identity and its application to the problem concerning the first occurrence of a rare event. Theory of Probability and its Applications 11, 276–282 (1966)

    Article  MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Backhouse, R. (2012). First-Past-the-Post Games. In: Gibbons, J., Nogueira, P. (eds) Mathematics of Program Construction. MPC 2012. Lecture Notes in Computer Science, vol 7342. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-31113-0_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-31113-0_9

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-31112-3

  • Online ISBN: 978-3-642-31113-0

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics