Abstract
This paper proposes a sampling technique to create a slice image with opacity to render the same volume. Our method is based on the particle-based rendering, which uses tiny particles as rendering primitives. In this research, three sampling methods are proposed for applying opacity: (1) Metropolis sampling of the whole plane, (2) Uniform sampling at each grid, (3) Metropolis sampling at each grid. The results show that the borderline is clearly shown in the low-opacity area using technique 2 and is clearly shown in the high-opacity area by using technique 3.
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© 2012 Springer-Verlag Berlin Heidelberg
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Hasegawa, K., Ojima, S., Hachimura, K., Tanaka, S. (2012). Visualization of Slice Image with Opacity Based on Particle-Based Renderer. In: Xiao, T., Zhang, L., Fei, M. (eds) AsiaSim 2012. AsiaSim 2012. Communications in Computer and Information Science, vol 325. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-34387-2_44
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DOI: https://doi.org/10.1007/978-3-642-34387-2_44
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-642-34386-5
Online ISBN: 978-3-642-34387-2
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