Abstract
In this paper we present a system for the recognition of orchestral conducting gestures using the Nintendo Wiimote controller. The system is based on a neural network. This is not the first of such systems; however compared to previous systems that use the Wiimote or other cheap hardware, it has several advantages: it is fully customizable, continuous and does not require third party commercial software.
The system has been implemented in Java and we have run several tests to evaluate its behavior.
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De Prisco, R., Sabatino, P., Zaccagnino, G., Zaccagnino, R. (2011). A Customizable Recognizer for Orchestral Conducting Gestures Based on Neural Networks. In: Di Chio, C., et al. Applications of Evolutionary Computation. EvoApplications 2011. Lecture Notes in Computer Science, vol 6625. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-20520-0_26
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DOI: https://doi.org/10.1007/978-3-642-20520-0_26
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