Abstract
The 3D face reconstruction method of different race is proposed in this paper. It chose different standard face model according to different race, and adjusted and combined with the extracted character and corresponding model, thereby acquired the personalized model that reflected different race, then created realistic 3D face adding grain information by the texture mapping technique. The final result and quantitative analysis showed that: the character could adapt to standard face model more effectively and reconstruct realistic 3D face successfully.
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Ai, D., Ban, X., Song, L., Chen, W. (2010). Personalized Reconstruction of 3D Face Based on Different Race. In: Li, K., Jia, L., Sun, X., Fei, M., Irwin, G.W. (eds) Life System Modeling and Intelligent Computing. ICSEE LSMS 2010 2010. Lecture Notes in Computer Science(), vol 6330. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-15615-1_67
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DOI: https://doi.org/10.1007/978-3-642-15615-1_67
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