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An Immersive Approach to Evaluating Role Play

  • Conference paper
Intelligent Virtual Agents (IVA 2009)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 5773))

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Evaluation Context: ORIENT

Games and Virtual Environments populated with virtual agents are usually tested and evaluated assessing the player’s experience and flow outside the game experience. However, with player enjoyment related to their sense of immersion, there is clear potential for immersing evaluation into game play. We have developed an immersive in-role evaluation approach and applied it to ORIENT (Overcoming Refugee Integration with Empathic Novel Technology), a role-playing game designed for intercultural training for 13-14 year olds.

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References

  1. Aylett, R., Paiva, A., Vannini, N., Enz, S., Andre, E., Hall, L.: But that was in another country: agents and intercultural empathy. In: AAMAS 2009, Budapest, Hungary (2009)

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  2. Dias, J., Paiva, A.: Feeling and Reasoning: a Computational Model. In: Bento, C., Cardoso, A., Dias, G. (eds.) EPIA 2005. LNCS (LNAI), vol. 3808, pp. 127–140. Springer, Heidelberg (2005)

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© 2009 Springer-Verlag Berlin Heidelberg

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Hall, L., Aylett, R., Paiva, A. (2009). An Immersive Approach to Evaluating Role Play. In: Ruttkay, Z., Kipp, M., Nijholt, A., Vilhjálmsson, H.H. (eds) Intelligent Virtual Agents. IVA 2009. Lecture Notes in Computer Science(), vol 5773. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-04380-2_61

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  • DOI: https://doi.org/10.1007/978-3-642-04380-2_61

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-04379-6

  • Online ISBN: 978-3-642-04380-2

  • eBook Packages: Computer ScienceComputer Science (R0)

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