Abstract
This contribution presents an approach for a scientific driving simulator platform for the representation and evaluation of new driver assistance and information systems. We will give a short introduction to the used gaming engine and then present the developed components of our new driving simulation platform. For a most realistic driving behavior, we implemented an own physics-component basing on a real vehicle model. Further, the platform provides the opportunity to easily create new scenarios depending on the test setup.
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© 2007 Springer-Verlag Berlin Heidelberg
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Poitschke, T., Ablaßmeier, M., Reifinger, S., Rigoll, G. (2007). A Multifunctional VR-Simulator Platform for the Evaluation of Automotive User Interfaces. In: Jacko, J.A. (eds) Human-Computer Interaction. HCI Applications and Services. HCI 2007. Lecture Notes in Computer Science, vol 4553. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-73111-5_123
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DOI: https://doi.org/10.1007/978-3-540-73111-5_123
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-73109-2
Online ISBN: 978-3-540-73111-5
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