Abstract
The form of improvisational drama allows participants to have their own choices to influence the ongoing story, and each play results in a different ending. However, authoring such story contents requires ad hoc scripting, and static story structures lose ingenuity once users hacked through them. Our purpose is to develop a toolkit for: (1) fast authoring the story content, and (2) allow it for repeated plays yet retaining fresh interactive experience. While most similar applications have explicit, sophisticated story structures to ensure the number of possible interactions and endings in specific situations, we argue that characters should have enough background knowledge to make any improvisational choices. The more knowledge they have, the more sophisticated course of actions they may express. As a result, we take a deep-model approach to implement virtual agents, allowing them to deliberate and act with established knowledge in unexpected situations.
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© 2007 Springer-Verlag Berlin Heidelberg
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Chiu, CC., Kao, E.CC., Chang, P.HM., Soo, VW. (2007). AI-RPG Toolkit: Towards A Deep Model Implementation for Improvisational Virtual Drama. In: Pelachaud, C., Martin, JC., André, E., Chollet, G., Karpouzis, K., Pelé, D. (eds) Intelligent Virtual Agents. IVA 2007. Lecture Notes in Computer Science(), vol 4722. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74997-4_42
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DOI: https://doi.org/10.1007/978-3-540-74997-4_42
Publisher Name: Springer, Berlin, Heidelberg
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