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Variable Neighbourhood Texture Synthesis with Patch Initialisation

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Computational Science and Its Applications – ICCSA 2007 (ICCSA 2007)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4706))

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Abstract

We present a method of synthesising a texture using dynamic neighbourhood matching. Like existing pixel-based methods, the output is synthesised by comparing neighbourhoods of sample and target pixels. However unlike most methods, we do not specify a fixed neighbourhood size a priori. Instead the window size is determined dynamically for each pixel that is synthesised. Typically the output image is initialised with noise. In our approach, we use patches as a seed with which to guide the matching process. The patches are retrieved using the watershed method to isolate texture elements. As a result our outputs have reduced smudging, and fewer jagged drawn out texture anomalies that are problematic in existing pixel-based methods.

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Osvaldo Gervasi Marina L. Gavrilova

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© 2007 Springer-Verlag Berlin Heidelberg

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Tran, M., Datta, A. (2007). Variable Neighbourhood Texture Synthesis with Patch Initialisation. In: Gervasi, O., Gavrilova, M.L. (eds) Computational Science and Its Applications – ICCSA 2007. ICCSA 2007. Lecture Notes in Computer Science, vol 4706. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74477-1_58

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  • DOI: https://doi.org/10.1007/978-3-540-74477-1_58

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74475-7

  • Online ISBN: 978-3-540-74477-1

  • eBook Packages: Computer ScienceComputer Science (R0)

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