Abstract
Multi-modal tabletop applications offer excellent opportunities for enriching the education of young children. Read-It is an example of an interactive game with a multi-modal tangible interface that was designed to combine the advantages of current physical games and computer exercises. It is a novel approach for supporting children who learn to read. The first experimental evaluation has demonstrated that the Read-It approach is indeed promising and meets a priori expectations.
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Weevers, I., Sluis, W., van Schijndel, C., Fitrianie, S., Kolos-Mazuryk, L., Martens, JB. (2004). Read-It: A Multi-modal Tangible Interface for Children Who Learn to Read. In: Rauterberg, M. (eds) Entertainment Computing – ICEC 2004. ICEC 2004. Lecture Notes in Computer Science, vol 3166. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-28643-1_29
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DOI: https://doi.org/10.1007/978-3-540-28643-1_29
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