Nothing Special   »   [go: up one dir, main page]

Skip to main content

Gesture Frame – A Screen Navigation System for Interactive Multimedia Kiosks

  • Conference paper
Gesture-Based Communication in Human-Computer Interaction (GW 2003)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 2915))

Included in the following conference series:

Abstract

In this article we present the gesture frame, a system based on quasi-electrostatic field sensing. The system captures the arm gestures of the user and translates pointing gestures into screen coordinates and selection command, which become a gesture-based, hands-free interface for browsing and searching multimedia archives of an information kiosk in public spaces. The interface is intuitive and body-centered, and the playful interaction allows visitors to experience a new and magical means to communicate with computers. The system can be placed on or behind any surface and can be used as a user interface in conjunction with any display device.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Subscribe and save

Springer+ Basic
$34.99 /Month
  • Get 10 units per month
  • Download Article/Chapter or eBook
  • 1 Unit = 1 Article or 1 Chapter
  • Cancel anytime
Subscribe now

Buy Now

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

Similar content being viewed by others

References

  1. Crowley, J., Berard, F., Coutaz, J.: Finger Tracking as an Input Device for Augmented Reality. In: Proc. Int’l. Workshop Automatic Face Gesture Recognition, pp. 195–200 (1995)

    Google Scholar 

  2. Dorfmüller-Ulhaas, K., Schmalstieg, D.: Finger Tracking for Interaction in Augmented Environments. In: Proceedings ISAR 2001 (October 2001)

    Google Scholar 

  3. Machover, T.: Brain Opera. In: Memesis: The Future of Evolution. Ars Electronica Editions, Linz, Austria (1996)

    Google Scholar 

  4. Paradiso, J.A., Hsiao, K., Strickon, J., Lifton, J., Adler, A.: Sensor Systems for Interactive Surfaces. IBM Systems Journal 39(3&4) (2000)

    Google Scholar 

  5. Rehg, J., Kanade, T.: Digiteyes: Vision-based hand tracking for Human-Computer Interaction. In: Proc. of the IEEE Workshop of Motion on Non-Rigid and Articulated Objects, Austin, Texas, pp. 16–22 (November 1994)

    Google Scholar 

  6. Smith, J., White, T., Dodge, C., Allport, D., Paradiso, J., Gershenfeld, N.: Electric Field Sensing for Graphical Interfaces. IEEE Computer Graphics and Applications 18(3), 54–60 (1998)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2004 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Li, Y., Groenegress, C., Strauss, W., Fleischmann, M. (2004). Gesture Frame – A Screen Navigation System for Interactive Multimedia Kiosks. In: Camurri, A., Volpe, G. (eds) Gesture-Based Communication in Human-Computer Interaction. GW 2003. Lecture Notes in Computer Science(), vol 2915. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-24598-8_35

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-24598-8_35

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-21072-6

  • Online ISBN: 978-3-540-24598-8

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics