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BBVPhone: Video Digital Learning for Handicraft

  • Conference paper
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Teaching and Learning in a Digital World (ICL 2017)

Part of the book series: Advances in Intelligent Systems and Computing ((AISC,volume 716))

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Abstract

In this modern era of information very quickly and easily obtained with available technology. Many ways to get such information from the print media, electronic media and online media. In the everyday life and in the company are required to support information technology so that jobs can be managed and resolved quickly and well. Environment where live many unused items that could be used, but with the lack of knowledge of a person, they consider the goods are not useful. Unwitting that by utilizing unused items that could support the spare time and earn extra income by selling these crafts. The purpose of this study is to develop BBVPhone application, which is utilizing electronic media as a medium of learning videos to learn to make handicrafts from unused goods and as a comparison that to gain knowledge skills do not have to follow a certain course. The method that use to develop the BBVPhone is combining forward chaining and backward chaining method. Another contribution of by optimizing the composition of materials and video tutorials for the purposes of making handicrafts according to the results. Information Systems. It is expected to help the public in the business of unused information into useful handicrafts.

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Rizkyandy, R., Risald, Suyoto (2018). BBVPhone: Video Digital Learning for Handicraft. In: Auer, M., Guralnick, D., Simonics, I. (eds) Teaching and Learning in a Digital World. ICL 2017. Advances in Intelligent Systems and Computing, vol 716. Springer, Cham. https://doi.org/10.1007/978-3-319-73204-6_60

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  • DOI: https://doi.org/10.1007/978-3-319-73204-6_60

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-73203-9

  • Online ISBN: 978-3-319-73204-6

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