Abstract
Existing general-purpose and domain-specific resources of the Semantic Web provide the foundations to discover connections between any two concepts of interest. The EU project CROSSCULT seeks to exploit that possibility in order to spur a change in the way citizens appraise history and culture, by means of web and mobile apps that will let them explore cross-border interconnections among cultural venues and their collections of heritage items. In this paper, we present a tool for experts to collaboratively develop the networks of semantic associations that will drive the gameplay or the storytelling of the apps. This tool includes reasoning aids to discover associations, to identify the most relevant ones in relation to selected topics, and to develop quiz tests involving the chosen entities (heritage items, characters, events or locations).
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Notes
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The pre-trained embeddings were directly downloaded from https://code.google.com/archive/p/word2vec/.
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Wikicategories are groupings of Wikipedia pages on similar subjects. A global index of such groupings in English can be found at https://en.wikipedia.org/wiki/Wikipedia:Quick_cat_index.
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Acknowledgment
This project has received funding from the European Union’s Horizon 2020 research and innovation programme under grant agreement No 693150.
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Daif, A. et al. (2017). Developing Quiz Games Linked to Networks of Semantic Connections Among Cultural Venues. In: Garoufallou, E., Virkus, S., Siatri, R., Koutsomiha, D. (eds) Metadata and Semantic Research. MTSR 2017. Communications in Computer and Information Science, vol 755. Springer, Cham. https://doi.org/10.1007/978-3-319-70863-8_23
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DOI: https://doi.org/10.1007/978-3-319-70863-8_23
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