Abstract
Art galleries are increasingly asked to provide evidence of their efforts towards facilitating visitors’ learning experience. Augmented reality (AR) and wearable computing has the potential to create a realistic learning environment. Using Google Glass allows art gallery visitors to receive augmented information while looking at paintings. The Generic Learning Outcomes (GLO) framework was specifically designed to investigate visitors’ learning experience in museums and art galleries however, research on art galleries visitors’ learning experience through wearable computing and AR applications is scarce. This study aims to assess how Google Glass enhances visitors’ learning outcomes within the art gallery environment. Twenty-two visitors participated in a test of the Google Glass Museum Zoom application. Visitors were interviewed and the data were analysed using thematic analysis and revealed that Google Glass helps visitors to see connections and enhance the knowledge and understanding of paintings.
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Acknowledgements
This research has been supported by Knowledge Exchange Innovation Fund, funded by Manchester Metropolitan University (M-80024.8.6). Authors would like to give thanks to Manchester Art Gallery and 33 Labs for their co-operation for this project.
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Leue, M.C., Jung, T., tom Dieck, D. (2015). Google Glass Augmented Reality: Generic Learning Outcomes for Art Galleries. In: Tussyadiah, I., Inversini, A. (eds) Information and Communication Technologies in Tourism 2015. Springer, Cham. https://doi.org/10.1007/978-3-319-14343-9_34
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DOI: https://doi.org/10.1007/978-3-319-14343-9_34
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