Abstract
This paper presents a design case of an interactive zoomorphic play object for open-ended pretend play, based on De Valk’s three stages of play framework. It was designed to invoke pretend play around a sleeping object. Design iterations were tested in a public play environment.
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© 2013 Springer International Publishing Switzerland
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van Paesschen, D., de Graaf, M., Bekker, T. (2013). ZooMor: Three Stages of Play for a Sleeping Creature. In: Reidsma, D., Katayose, H., Nijholt, A. (eds) Advances in Computer Entertainment. ACE 2013. Lecture Notes in Computer Science, vol 8253. Springer, Cham. https://doi.org/10.1007/978-3-319-03161-3_73
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DOI: https://doi.org/10.1007/978-3-319-03161-3_73
Publisher Name: Springer, Cham
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