Abstract
This study explores an authoring system for game logic and locomotion for virtual-reality escape rooms (VRER). This paper presents a preliminary interface that allows novice game developers to create virtual rooms connected through teleporters and a lock-and-key system that allows for linking these rooms together, providing users the ability to prototype their own VRER games.
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Acknowledgement
This research is part of a larger ongoing project of the Ateneo Virtual Augmented and Mixed Reality (VAMR) with grants provided by DOST-PCIEERD (through their Grants-In-Aid program, project no. 11169), Accenture Philippines, and Ateneo de Manila University.
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Go, G.J.N.N., Jocson, J.L.O., Vidal, E.C.E. (2024). A Streamlined Game Logic and Locomotion Authoring System for VR Escape Rooms. In: Stephanidis, C., Antona, M., Ntoa, S., Salvendy, G. (eds) HCI International 2024 Posters. HCII 2024. Communications in Computer and Information Science, vol 2117. Springer, Cham. https://doi.org/10.1007/978-3-031-61953-3_34
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