Abstract
The idea of the metaverse, a virtual reality-based digital universe, has garnered significant attention due to its potential to revolutionize education and music-related activities. This paper explores the multifaceted relationship between the metaverse, education, and music, shedding light on the opportunities and challenges it presents. Using the PRISMA-ScR method, we proceeded to a sampling of the contributions currently present on the net and extrapolated from search engines such as Eric, Scopus, JSTOR, Google Trends, ACM, Sage Journal, and WorldCat. Based on previously selected indicators, 175 scientific contributions were analyzed, among which those most relevant to the topic were selected based on previously chosen indicators. A clear interest in the relationship between metaverse and music emerges from the contributions, without, however, focusing much attention on the impact these realities can have on the educational process.
The article is the result of the scientific comparison and collaboration of the authors. However, the assignment of scientific responsibility is as follows: Alessio Di Paolo is the author of paragraphs 2. “The relationship between metaverse and education,” 3. “Metaverse and music,” and 4. “Methodology”; Michele Domenico Todino is co-author of paragraphs 1. “Introduction” and 5. “Conclusions.” Maurizio Sibilio is scientific coordinator of the project.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Inceoglu, M.M., Ciloglugil, B.: Use of Metaverse in education. In: Gervasi, O., Murgante, B., Misra, S., Ana, M.A., Rocha, C., Garau, C. (eds.) Computational Science and Its Applications – ICCSA 2022 Workshops: Malaga, Spain, July 4–7, 2022, Proceedings, Part I, pp. 171–184. Springer, Cham (2022). https://doi.org/10.1007/978-3-031-10536-4_12
Hwang, G.J., Chien, S.Y.: Definition, roles, and potential research issues of the metaverse in education: an artificial intelligence perspective. Comput. Educ. Artif. Intell. 3, 100082 (2022)
Aiello, P., Pace, E.M., Sibilio, M.: A simplex approach in Italian teacher education programs to promote inclusive practices. Int. J. Inclusive Educ. 27(10), 1163–1176 (2023)
Sibilio, M., et al.: MetaWelt: embodied in which body? Simplex didactics to live the web 3.0. In: Antona, M., Stephanidis, C. (eds.) Universal Access in Human-Computer Interaction, HCII 2023. LNCS, vol. 14021, pp. 111–119. Springer, Cham (2023). https://doi.org/10.1007/978-3-031-35897-5_8
Berthoz, A.: The Vicarious Brain, Creator of Worlds. Harvard University Press, Harvard (2017)
Sibilio, M.: La semplessità: proprietà e principi per agire il cambiamento, Morcelliana, Brescia (2023)
Proverbio, A.M.: Neuroscienze cognitive della musica. Il cervello musicale tra arte e scienza, Zanichelli, Milano (2019)
Draper, P.: Music two-point-zero: music, technology and digital independence. J. Music Technol. Educ. 1(2–3), 137–152 (2008)
We believe in the future of connection in the Metaverse. https://about.meta.com/metaverse/. Accessed 11 Nov 2023
Jin, C., Wu, F., Wang, J., Liu, Y., Guan, Z., Han, Z.: MetaMGC: a music generation framework for concerts in Metaverse. EURASIP J. Audio Speech Music Process. 2022(1), 31 (2022)
Zhang, X., Chen, Y., Hu, L., Wang, Y.: The Metaverse in education: definition, framework, features, potential applications, challenges, and future research topics. Front. Psychol. 13, 6063 (2022)
Mystakidis, S.: Metaverse. Encyclopedia 2(1), 486–497 (2022)
Azoury, N., Hajj, C.: Perspective chapter: the Metaverse for education (2023)
Pickup, A., Heybach, J.: Social media’s education grab. Philanthrocapitalism, data centres and the Metaverse vision of education. In: World Yearbook of Education 2024: Digitalisation of Education in the Era of Algorithms, Automation and Artificial Intelligence, p. 102 (2023)
Hudson-Smith, A., Batty, M.: Ubiquitous geographic information in the emergent Metaverse. Trans. GIS 26(3), 1147–1157 (2022)
Mourtzis, D., Panopoulos, N., Angelopoulos, J., Wang, B., Wang, L.: Human centric platforms for personalized value creation in Metaverse. J. Manuf. Syst. 65, 653–659 (2022)
Tayal, S., Rajagopal, K., Mahajan, V.: Virtual reality based Metaverse of gamification. In: 2022 6th International Conference on Computing Methodologies and Communication (ICCMC), pp. 1597–1604. IEEE, Spain (2022)
Stanoevska-Slabeva, K.: Opportunities and challenges of Metaverse for education: a literature review. In: EDULEARN22 Proceedings, pp. 10401–10410 (2022)
Danowski, P.: Sound of the Metaverse: a breif history of virtual reality music instruments and virtual music venues (2021)
Lee, L.H., et al.: When creators meet the Metaverse: a survey on computational arts. arXiv preprint arXiv:2111.13486 (2021)
Turchet, L.: Musical Metaverse vision, opportunities, and challenges. Pers. Ubiquit. Comput. 27, 1811–1827 (2023). https://doi.org/10.1007/s00779-023-01708-1
Armitage, J.: Rethinking haute couture: Julien Fournié in the virtual worlds of the Metaverse. Fr. Cult. Stud. 34(2), 129–146 (2023)
Kumar, A.: Immersive 3D Design Visualization: With Autodesk Maya and Unreal Engine 4. Apress, Berkeley (2021)
Johnson, D.D.: Generating polyphonic music using tied parallel networks. In: Correia, J., Ciesielski, V., Liapis, A. (eds.) Computational Intelligence in Music, Sound, Art and Design: 6th International Conference, EvoMUSART 2017, Amsterdam, The Netherlands, April 19–21, 2017, Proceedings, pp. 128–143. Springer, Cham (2017). https://doi.org/10.1007/978-3-319-55750-2_9
Bowman, S.R., Vilnis, L., Vinyals, O., Dai, A.M., Jozefowicz, R., Bengio, S.: Generating sentences from a continuous space. arXiv preprint arXiv:1511.06349 (2015)
Serafin, S., Erkut, C., Kojs, J., Nilsson, N.C., Nordahl, R.: Virtual reality musical instruments: state of the art, design principles, and future directions. Comput. Music. J. 40(3), 22–40 (2016)
Berthaut, F., Zappi, V., Mazzanti, D.: Scenography of immersive virtual musical instruments. In: 2014 IEEE VR Workshop: Sonic Interaction in Virtual Environments (SIVE), pp. 19–24. IEEE, Spain (2014)
Lin, H., Wan, S., Gan, W., Chen, J., Chao, H.C.: Metaverse in education: vision, opportunities, and challenges. In: 2022 IEEE International Conference on Big Data (Big Data), pp. 2857–2866. IEEE (2022)
Arcos, L.C.: The blockchain technology on the music industry. Braz. J. Oper. Prod. Manage. 15(3), 439–443 (2018)
Richardson, W.S., Wilson, M.C., Nishikawa, J., Hayward, R.S.: The well-built clinical question: a key to evidence-based decisions. ACP J. Club 123(3), A12–A13 (1995)
Hume, K.: Evidence-based practices for children, youth, and young adults with autism: third generation review. J. Autism Dev. Disord. 51, 4013–4032 (2021)
Davies, K.S.: Formulating the evidence based practice question: a review of the frameworks. Evid Based Libr Inf Pract 6, 75–80 (2011)
Lin, S.Y., Liao, C.H.: The promotion and innovation of modern music education culture. Int. J. Innov. Appl. Soc. Sci. Eng. Technol. 3(3), 19 (2022)
Dreamson, N., Park, G.: Metaverse-based learning through children’s school space design. Int. J. Art Des. Educ. 42(1), 125–138 (2023)
Lee, H., Hwang, Y.: Technology-enhanced education through VR-making and Metaverse-linking to foster teacher readiness and sustainable learning. Sustainability 14(8), 4786 (2022)
Di Tore, S., Campitiello, L., Todino, M. D., Iannaccone, A., Sibilio, M.: Education in the Metaverse: amidst the virtual and reality. Ital. J. Health Educ. Sport Incl. Didactics 6(3) (2022)
Di Tore, P.A., Axelsson, E.E.P.: Metaverse, between ecology of virtual and phenomenology of experience. J. Inclusive Methodol. Technol. Learn. Teach. 3(1) (2023)
Di Tore, S.: Dal metaverso alla stampa 3D: Prospettive semplesse della didattica innovativa, Studium edizioni, Roma (2022)
Todino, M.D., Campitiello, L., Di Tore, S.: Simplexity to improve human-machine interaction in 3D virtual reality. Int. J. Digit. Lit. Digit. Competence (IJDLDC) 14(1), 1–8 (2023)
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Ethics declarations
Disclosure of Interests
The authors have no competing interests to declare that are relevant to the content of this article.
Rights and permissions
Copyright information
© 2024 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Di Paolo, A., Todino, M.D., Sibilio, M. (2024). The Impact of Music and Metaverse on Education: Results of a Scoping Review. In: Palomba, F., Gravino, C. (eds) Artificial Intelligence with and for Learning Sciences. Past, Present, and Future Horizons. WAILS 2024. Lecture Notes in Computer Science, vol 14545. Springer, Cham. https://doi.org/10.1007/978-3-031-57402-3_7
Download citation
DOI: https://doi.org/10.1007/978-3-031-57402-3_7
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-031-57401-6
Online ISBN: 978-3-031-57402-3
eBook Packages: Computer ScienceComputer Science (R0)