Abstract
This project presents a 3D virtual system oriented to the training of Programmable Logic Controllers of the Siemens S7-1200 family through the “Hardware in the Loop” technique of a vehicle painting process; it is divided into three stages: the first one of painting, the second one of immersion in varnish and the third one of drying; the process variables can be seen in a human-machine interface within the virtual environment. In manual mode, the user can manipulate and control the virtual environment through a computer keyboard, while in automatic mode, the user can make an automation proposal through a Grafcet diagram. The application shows a three-dimensional environment with high-level details since the industrial equipment and instrumentation have similar characteristics to the real ones and the user can get involved in the environment and become familiar with each of the elements of the process.
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Acknowledgements
The authors would like to thank the Universidad de las Fuerzas Armadas ESPE for the support for the development of this work, especially the project 2020-PIC-017-CTE “Simulación de proceso industriales, mediante la técnica Hardware in the Loop, para el desarrollo de prácticas en Automatización Industrial”.
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Freire, L.O., Pruna, E.P., Escobar, I.P., Corrales, B.P. (2023). 3D Virtual System of the Automatic Vehicle Painting Process Using the Hardware in the Loop Technique, Oriented to Industrial Automation Training. In: De Paolis, L.T., Arpaia, P., Sacco, M. (eds) Extended Reality. XR Salento 2023. Lecture Notes in Computer Science, vol 14219. Springer, Cham. https://doi.org/10.1007/978-3-031-43404-4_36
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