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Digital-Pen: An Interactive System for Correcting Writing Posture of Primary School Students

  • Conference paper
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Entertainment Computing – ICEC 2022 (ICEC 2022)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13477))

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Abstract

People who write for a long time often cause shoulder-neck pain and high-low shoulders because of the unconscious and irregular writing posture, and the problem of myopia which will affect people's eye health because of being too close to the writing carrier. In this paper, we designed an interactive system for Digital-Pen, which can support writing users, especially primary school students aged 6–12, to keep the distance between the head and the writing carrier paper within a reasonable range, thereby promoting eye’s healthy and protecting good eyesight, while correcting the writing posture of the writing user. Digital-Pen is a pen (smart hardware) with a sensor, it adopts infrared induction recognition technology and matches an application to record the writing posture, writing time, number of words written and the number of irregular writing behaviors, so as to remind and correct the writing posture of the writing user. Furthermore, the real-time date of writing can feedback score list sharing on the internet to alleviate and improve boredom of writing. We also received preliminary user experience feedback of Digital-Pen. The results showed that most writing users have high interest in and acceptance of the Digital-Pen, and they gain more confidence to correct their writing posture.

Y. Yao and J. Lou—The first two authors contributed equally to the article.

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Acknowledgement

We are grateful to all the experimenters who taken part in the project, as well as the experts who shared us the information of primary school students’ writing and the design and development of technology and products.

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Correspondence to Guanghui Huang .

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Yao, Y., Lou, J., Huang, G., Li, X., Li, Y. (2022). Digital-Pen: An Interactive System for Correcting Writing Posture of Primary School Students. In: Göbl, B., van der Spek, E., Baalsrud Hauge, J., McCall, R. (eds) Entertainment Computing – ICEC 2022. ICEC 2022. Lecture Notes in Computer Science, vol 13477. Springer, Cham. https://doi.org/10.1007/978-3-031-20212-4_28

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  • DOI: https://doi.org/10.1007/978-3-031-20212-4_28

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-20211-7

  • Online ISBN: 978-3-031-20212-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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