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Improvement of Deep Learning Technology to Create 3D Model of Fluid Art

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Entertainment Computing – ICEC 2022 (ICEC 2022)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 13477))

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Abstract

Art is an essential part of the entertainment. As 3D entertainment such as 3D games is a trend, it is an exciting topic how to create 3D artworks from 2D artworks. In this work, we investigate the 3D reconstruction problem of the artwork called “Sound of Ikebana,” which is created by shooting fluid phenomena using a high-speed camera and can create organic, sophisticated, and complex forms. Firstly, we used the Phase Only Correlation method to capture the artwork’s point cloud based on the images captured by multiple high-speed cameras. Then we create a 3D model by a deep learning-based approach from the 2D Sound of Ikebana images. Our result shows that we can apply deep learning techniques to improve the reconstruction of 3D modeling from 2D images with highly complicated forms.

M. C. Hung, M. X. Trang---Equally contributed as co-first authors

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Correspondence to Mai Cong Hung or Mai Xuan Trang .

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Hung, M.C., Trang, M.X., Yamada, A., Tosa, N., Nakatsu, R. (2022). Improvement of Deep Learning Technology to Create 3D Model of Fluid Art. In: Göbl, B., van der Spek, E., Baalsrud Hauge, J., McCall, R. (eds) Entertainment Computing – ICEC 2022. ICEC 2022. Lecture Notes in Computer Science, vol 13477. Springer, Cham. https://doi.org/10.1007/978-3-031-20212-4_18

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  • DOI: https://doi.org/10.1007/978-3-031-20212-4_18

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-031-20211-7

  • Online ISBN: 978-3-031-20212-4

  • eBook Packages: Computer ScienceComputer Science (R0)

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