Abstract
This paper presents the design of a serious game on the mathematical foundations of computer hardware, namely the binary system. The work builds on previous research efforts targeting gamification of mathematics. The game enables the players to understand the principles behind the positional number systems, transfer their knowledge of the decimal number system to the binary and explore the mechanisms (algorithms) of the four arithmetic operations. It employs a plot and an appropriate representation that promotes creativity and engagement of players. It offers new learning opportunities, when compared with previous work related to game-based teaching of the binary system. The games surveyed mainly focus on the binary representation of numbers without engaging students in active exploration of arithmetic operations in the binary system. The knowledge developed can be transferred to other number systems and in particular to the decimal system, thus contributing to a deeper understanding of the mechanisms of number representations and arithmetic.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Similar content being viewed by others
References
Kyfonidis, C., Moumoutzis, N., Christodoulakis, S.: Block-C: A block-based programming teaching tool to facilitate introductory C programming courses. In: 2017 IEEE Global Engineering Education Conference (EDUCON), 2017, pp. 570–579 (2017)
Moumoutzis, N., et al.: Design, implementation and evaluation of a computer science teacher training programme for learning and teaching of python inside and outside school. In: Interactive Mobile Communication, Technologies and Learning, pp. 575–586 (2017)
Papert, S.: Mindstorms. Basic Rooks, New York (1980)
Papert, S.: The children's machine: rethinking school in the age of the computer, 1993
Lameras, P., Moumoutzis, N.: Towards the gamification of inquiry-based flipped teaching of mathematics a conceptual analysis and framework. In: 2015 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL) (2015)
Pappas, N., Arapi, P., Moumoutzis, N., Christodoulakis, S.: Supporting learning communities and communities of practice with Coursevo. In: Global Engineering Education Conf. (EDUCON) 2017 IEEE, Athens, Greece, pp. 297–306 (2017)
Moumoutzis, N., et al.: Using the PerFECt framework to invent playful learning activities for exploring the binary system. In 2021 IEEE Global Engineering Education Conference (EDUCON), 2021, pp. 1237–1246 (2021). https://doi.org/10.1109/EDUCON46332.2021.9453986
Sikiniotis, S., Kapros, H., Kordaki, M.: A computer game for the learning of binary system by beginners. In: IADIS International Conference e-Learning 2008 (part of MCCSIS 2008), pp. 29–36 (2008)
CS Unplugged, Binary numbers, Count the dots. https://classic.csunplugged.org/binary-numbers/. Accessed 3 Sep 2021
Cisco Binary Game. https://learningnetwork.cisco.com/s/binary-game. Accessed 3 Sep 2021
Binary Bonanza. https://games.penjee.com/binary-bonanza/. Accessed 3 Sep 2021
Binary Dots. https://raft.net/idea_sheets/binary-dots/. Accessed 3 Sep 2021
Acknowledgments
This research is partially supported by the Bulgarian Ministry of Education and Science under the National Research Programme “Cultural heritage, national memory and development of society” approved by DCM №577/17.08.2018.
The game described in this paper is used within the context of pilot activities organized by the Theatre in Mathematics – TIM project (project number 2018–1-IT02-KA201–048139) funded by the Erasmus+ programme.
Author information
Authors and Affiliations
Corresponding author
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2022 The Author(s), under exclusive license to Springer Nature Switzerland AG
About this paper
Cite this paper
Moumoutzis, N. et al. (2022). The Design of a Serious Game to Enable the Exploration of the Binary System. In: Auer, M.E., Tsiatsos, T. (eds) New Realities, Mobile Systems and Applications. IMCL 2021. Lecture Notes in Networks and Systems, vol 411. Springer, Cham. https://doi.org/10.1007/978-3-030-96296-8_81
Download citation
DOI: https://doi.org/10.1007/978-3-030-96296-8_81
Published:
Publisher Name: Springer, Cham
Print ISBN: 978-3-030-96295-1
Online ISBN: 978-3-030-96296-8
eBook Packages: EngineeringEngineering (R0)