Abstract
The virtual enhancement of the physical world through Augmented Reality (AR) has an enormous potential in its application, but faces challenges in its development. The lack of standards and the increased complexity of interaction opportunities complicate the definition of suitable User Interfaces (UIs). Several principles and patterns have been formulated to simplify UI design for AR applications, but their joint contribution to a positive usability as well as the influence of individual patterns remain unclear. In this paper we merged design principles for AR to formulate a comprehensive pattern model. Based on this model, we developed AR Scribble, a mobile AR application which imitates a physical spray can to virtually sketch within a real environment. In a user-based study, we evaluated the usability of AR Scribble as well as the role of individual patterns for the overall usability. We found promising indications that the pattern model implementation is related to a positive usability. The individual pattern analysis showed that AR users particularly desire a consistent and structured UI. A consistent appealing design and multimodal interaction concepts were also found to positively correlate with the overall usability.
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Börsting, I., Fischer, B., Gruhn, V. (2021). AR Scribble: Evaluating Design Patterns for Augmented Reality User Interfaces. In: De Paolis, L.T., Arpaia, P., Bourdot, P. (eds) Augmented Reality, Virtual Reality, and Computer Graphics. AVR 2021. Lecture Notes in Computer Science(), vol 12980. Springer, Cham. https://doi.org/10.1007/978-3-030-87595-4_13
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