Abstract
The training and educational skills expected today from maritime engineers surpass their ability to follow them consistently. Such knowledge gap can impact significantly ship safety and operations. On this reality, ship engineers face multiple challenges related with the time required to be educated on each engine type, time needed to spend off the ship to acquire this training, the continuous training cost, and the easy access to complete engineering documentation and schematics. This paper attempts resolve these challenges with ShipSEVR (Ship Safety Education with Virtual Reality). The technology delivered has been achieved with the contribution of the smart technology company Wärtsilä and Ade with the contribution of VR development. TUAS, Ade, and Wärtsilä work close on research to optimize this engine room virtual reality training environment and impact ship and maritime safety. The paper demonstrates the industry challenge, technology architecture, working prototype, implementation methods, and adaptation techniques.
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Acknowledgments
The authors would like to thank all five student teams, and staff members from Wärtsilä, Ade, and Turku University of Applied Sciences who have participated in the development of this training VR technology. This work was supported by Business Finland, several companies, and the Turku University of Applied Sciences.
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Markopoulos, E., Luimula, M., Porramo, P., Pisirici, T., Kirjonen, A. (2020). Virtual Reality (VR) Safety Education for Ship Engine Training on Maintenance and Safety (ShipSEVR). In: Markopoulos, E., Goonetilleke, R., Ho, A., Luximon, Y. (eds) Advances in Creativity, Innovation, Entrepreneurship and Communication of Design. AHFE 2020. Advances in Intelligent Systems and Computing, vol 1218. Springer, Cham. https://doi.org/10.1007/978-3-030-51626-0_7
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DOI: https://doi.org/10.1007/978-3-030-51626-0_7
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