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Part of the book series: IFMBE Proceedings ((IFMBE,volume 76))

Abstract

GameAAL - Gamification Supporting Active and Assisted Living is an innovative system to monitor elderly daily life activities and provide neurocognitive stimulation games. The solution is focused at filling a gap on existing Ambient Assisted Living solutions, promoting social interaction and mobility of end-users using gamification and machine learning techniques. For each goal achieved, the system unlocks a reward providing the user with the chance of winning free admissions in cultural events supplied by community partners. A Proof of Concept of AAL ecosystem and TV interface is ongoing with 26 real end-users, reporting good acceptability and willingness to use the system.

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Acknowledgments

GameAAL project is co-funded by Centro Portugal Regional Operational Programme (CENTRO 2020), PORTUGAL 2020 and the European Union, through the ERDF and results from experience and knowledge on health remote monitoring of Intellicare together with the scientific knowledge of University of Coimbra research group CIBIT.

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Correspondence to Marta Pinto .

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Pinto, M., Pereira, M., Raposo, D., Simões, M., Castelo-Branco, M. (2020). Artificial Intelligence Gamified AAL Solution. In: Henriques, J., Neves, N., de Carvalho, P. (eds) XV Mediterranean Conference on Medical and Biological Engineering and Computing – MEDICON 2019. MEDICON 2019. IFMBE Proceedings, vol 76. Springer, Cham. https://doi.org/10.1007/978-3-030-31635-8_119

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  • DOI: https://doi.org/10.1007/978-3-030-31635-8_119

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  • Print ISBN: 978-3-030-31634-1

  • Online ISBN: 978-3-030-31635-8

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