Abstract
Rapid developments in Information Technology drastically changes many sectors including exhibition designing. The exhibition designing has evolved from the early exhibits, where the focus was on user’s single-line interaction, to two-way interactive model which is more preferred and efficient. The physical environment layout was utilized to display the development of multi-dimensional virtual space, and the user is the sole controller of the display space. The exhibition space is not only a three-dimensional hall, but a multi-dimensional setting which can appeal to the user’s sense of vision, smell and other perceptions. Such exhibitions can even create an experience of travelling through time and space. Based on the nature of public welfare science education institutions with educational exhibition as its main function, the science and technology exhibition hall mainly caters to the youth. Modern science and technology exhibition halls must utilize science and technology related to human-computer interaction and use its target audience’s curiosity for new things to facilitate dissemination of scientific principles and technological achievements. This can be achieved through encouraging participation, creating experiences etc. through interactive exhibits and auxiliary displays means at the modern science and technology exhibition halls. This approach should be considered for its merits.
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Chen, C. (2019). Application Research on Human-Computer Interaction in Emotional Design of Science and Technology Exhibition Hall. In: Stephanidis, C. (eds) HCI International 2019 - Posters. HCII 2019. Communications in Computer and Information Science, vol 1034. Springer, Cham. https://doi.org/10.1007/978-3-030-23525-3_76
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DOI: https://doi.org/10.1007/978-3-030-23525-3_76
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