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Deep Reinforcement Learning for Automatic Thumbnail Generation

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MultiMedia Modeling (MMM 2019)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 11296))

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Abstract

An automatic thumbnail generation method based on deep reinforcement learning (called RL-AT) is proposed in this paper. Differing from previous saliency-based and deep learning-based methods which predict the location and size of a rectangle region, our method models the thumbnail generation as predicting a rectangle region by cutting along four edges of the rectangle. We project the thumbnail cutting operations as a four step Markov decision-making process in the framework of deep Reinforcement learning. The best crop location in each cutting step is learned by using a deep Q-network. The deep Q-network gets observations from the recent image and selects an action from the action space. Then the deep Q-network receives feedback based on current selected action as reward. The action space and reward function are specifically designed for the thumbnail generation problem. A data set with more than 70,000 thumbnail annotations is used to train our RL-AT model. Our RL-AT model can efficiently generate thumbnails with low computational complexity, and 0.09 s is needed to generate a thumbnail image. Experiments have shown that our RL-AT model outperforms related methods in the thumbnail generation.

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Correspondence to Xiaoyan Zhang .

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Li, Z., Zhang, X. (2019). Deep Reinforcement Learning for Automatic Thumbnail Generation. In: Kompatsiaris, I., Huet, B., Mezaris, V., Gurrin, C., Cheng, WH., Vrochidis, S. (eds) MultiMedia Modeling. MMM 2019. Lecture Notes in Computer Science(), vol 11296. Springer, Cham. https://doi.org/10.1007/978-3-030-05716-9_4

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  • DOI: https://doi.org/10.1007/978-3-030-05716-9_4

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-05715-2

  • Online ISBN: 978-3-030-05716-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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