Abstract
Video-on-demand servers (VODS) must be based on cost-effective architectures. Therefore architectures based on clusters of PCs will probably be the most suitable to build VODS; they provide the same performance of a large server through the aggregation of many smaller, inexpensive nodes. In this paper, we show that the interconnection network used to build the cluster can be very expensive if it is based on a set of switches. To obtain the most cost-effective architecture, we argue that VODS must be Dual Counter-Rotating Ring-based (DCRR-based). DCRR are very inexpensive and fulfill all the basic criteria needed for VODS architectures except scalability. To address the scalability issue, we propose to enhance the design of DCRR by partitioning it logically in combination with three new policies (“fast stream migration”, “stream splitting” and “distributed XORing”). This design brings very cost-effective and scalable VODS able to play up to 13500 MPEG-2 concurrent streams using 252 nodes.
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© 1999 Springer-Verlag Berlin Heidelberg
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Guittenit, C., M’zoughi, A. (1999). Design and Evaluation of Ring-Based Video Servers. In: Diaz, M., Owezarski, P., Sénac, P. (eds) Interactive Distributed Multimedia Systems and Telecommunication Services. IDMS 1999. Lecture Notes in Computer Science, vol 1718. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-48109-5_28
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DOI: https://doi.org/10.1007/3-540-48109-5_28
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