Abstract
This paper describes a method to construct multiagent systems . The method proposed here is explored accounting for the Gibson’s ecological view of information, i.e. affordance. We apply the idea of affordance not only to the reactive models of agents but also to the deliberative models of the agents. By this approach, we can avoid the frame problems that emerge from the dynamic environment including the agent’s mental world. We describe a basic representation scheme for agent modules which reflects the Gibson’s view of information resources. As a system description language, we use knowledge processing language KAUS (knowledge acquisition and utilization system) based on first order logic and axiomatic set theory. We consider as an example the multi-strata modeling scheme for developing human-computer interactive problem solving systems that are essentially multiagent systems.
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© 2000 Springer-Verlag Berlin Heidelberg
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Yamauchi, H., Ohsuga, S. (2000). A Method and Language for Constructing Multiagent Systems. In: Raś, Z.W., Ohsuga, S. (eds) Foundations of Intelligent Systems. ISMIS 2000. Lecture Notes in Computer Science(), vol 1932. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-39963-1_65
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DOI: https://doi.org/10.1007/3-540-39963-1_65
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