Abstract
Scalable displays generate large and high resolution images and provide an immersive environment. Recently, scalable displays are built on the networked clusters of PCs, each of which has a fast graphics accelerator, memory, CPU, and storage. However, the distributed rendering on clusters is a network bound work because of limited network bandwidth. In this paper, we present a new algorithm for reducing the network bandwidth and implement it with a conventional distributed rendering system. This paper describes the algorithm called geometry tracking that avoids the redundant geometry transmission by indexing geometry data. The experimental results show that our algorithm reduces the network bandwidth up to 42%.
This work was supported by the NRL-Fund from the Ministry of Science & Technology of Korea.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
Similar content being viewed by others
References
University of Minesota Power Wall, http://www.lcse.umn.edu/research/powerwall/powerwall.html
Marek, C., Dave, P., Daniel, S., Tom, D., Gregory, L.D., Maxine, D.B.: The Immersa Desk and InfinityWall Projection-based Virtual Reality Displays, ACM SIGGRAPH Computer Graphics, Vol. 31. ACM Press, New York (1997) 46–49
Dirk, B., Bengt-Olaf, S., Claudio, S.: Rendering and Visualization in Parallel Environments, Proceedings of the SIGGRAPH 2000 Course Notes (2000)
Bin, W., Claudio, S., Eleftherios K., Shankar K., Stephen N.: Visualization Research with Large Displays, IEEE Computer Graphics and Applications, Vol. 20, No. 4, July/Aug. (2000) 50–54
Greg, H., Matthew, E., Ian, B., Gordan, S., Matthew, E., Pat, H.: WireGL: A Scalable Graphics System for Clusters, Proceedings of the 2001 Conference on Computer Graphics (2001) 129–140
SPECViewperf, http://www.spec.org/gpc/opc.static/opcview.htm
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2002 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Lee, WJ., Kim, HR., Park, WC., Kim, JW., Han, TD., Yang, SB. (2002). A New Bandwidth Reduction Method for Distributed Rendering Systems. In: Shafazand, H., Tjoa, A.M. (eds) EurAsia-ICT 2002: Information and Communication Technology. EurAsia-ICT 2002. Lecture Notes in Computer Science, vol 2510. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-36087-5_45
Download citation
DOI: https://doi.org/10.1007/3-540-36087-5_45
Published:
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-00028-0
Online ISBN: 978-3-540-36087-2
eBook Packages: Springer Book Archive