Abstract
In this paper we present and evaluate a platform for interactive collaborative face-to-face Augmented Reality using a distributed scene graph on mobile phones. The results of individual actions are viewed on the screen in real-time on every connected phone. We show how multiple collaborators can use consumer mobile camera phones to furnish a room together in an Augmented Reality environment. We have also presented a user case study to investigate how untrained users adopt this novel technology and to study the collaboration between multiple users. The platform is totally independent of a PC server though it is possible to connect a PC client to be used for high quality visualization on a big screen device such as a projector or a plasma display.
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Andel, M., Petrovski, A., Henrysson, A., Ollila, M. (2006). Interactive Collaborative Scene Assembly Using AR on Mobile Phones. In: Pan, Z., Cheok, A., Haller, M., Lau, R.W.H., Saito, H., Liang, R. (eds) Advances in Artificial Reality and Tele-Existence. ICAT 2006. Lecture Notes in Computer Science, vol 4282. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11941354_104
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DOI: https://doi.org/10.1007/11941354_104
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-49776-9
Online ISBN: 978-3-540-49779-0
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