Abstract
Content adaptation techniques for progressive delivery of 3D models to clients with different rendering capabilities and network connections has been extensively studied in recent years. In this paper, a client-server based novel service-oriented architecture for 3D content delivery and adaptive rendering is presented. The architecture is integrated into the service-oriented architecture (SOA) framework, and it is designed to enhance the client user experience by progressively delivering 3D content stream quickly, reliably, and with high quality based on the adaptive requirements. At the client end the stream is progressively decoded up to the “best” level-of-details as defined by the client computational resources and the user inclination.
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© 2006 Springer-Verlag Berlin Heidelberg
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Cheng, Z., Jin, S., Dang, G., Yang, T., Wu, T. (2006). A Service-Oriented Architecture for Progressive Delivery and Adaptive Rendering of 3D Content. In: Zha, H., Pan, Z., Thwaites, H., Addison, A.C., Forte, M. (eds) Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11890881_13
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DOI: https://doi.org/10.1007/11890881_13
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-46304-7
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